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Phidgets: easy development of physical interfaces through physical widgets
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Source Symposium on User Interface Software and Technology archive
Proceedings of the 14th annual ACM symposium on User interface software and technology table of contents
Orlando, Florida
SESSION: Papers: Tactile user interface table of contents
Pages: 209 - 218  
Year of Publication: 2001
ISBN:1-58113-438-X
Authors
Saul Greenberg  University of Calgary, Calgary, Alberta, Canada
Chester Fitchett  University of Calgary, Calgary, Alberta, Canada
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 51,   Downloads (12 Months): 249,   Citation Count: 94
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ABSTRACT

Physical widgets or phidgets are to physical user interfaces what widgets are to graphical user interfaces. Similar to widgets, phidgets abstract and package input and output devices: they hide implementation and construction details, they expose functionality through a well-defined API, and they have an (optional) on-screen interactive interface for displaying and controlling device state. Unlike widgets, phidgets also require: a connection manager to track how devices appear on-line; a way to link a software phidget with its physical counterpart; and a simulation mode to allow the programmer to develop, debug and test a physical interface even when no physical device is present. Our evaluation shows that everyday programmers using phidgets can rapidly develop physical interfaces.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Dey, A. K., Salber, D., and Abowd, G. A conceptual framework and a toolkit for supporting the rapid prototyping of context-aware applications. Human- Computer Interaction, Vol 16, 2001.
 
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Greenberg, S. and Kuzuoka, H. Using digital but physical surrogates to mediate awareness, communication and privacy in media spaces. Personal Technologies 4(1), January, Elsevier.. 2000.
 
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Gruen, D., Rohall, S., Petigara, N. and Lam, D. "In your space" displays for casual awareness. Demonstration at ACM CSCW, 2000.
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Weiser, M. and Brown, J. Designing calm technology. Powergrid Journal, v 1.01, July, 1996.
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CITED BY  94

Collaborative Colleagues:
Saul Greenberg: colleagues
Chester Fitchett: colleagues