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ABSTRACT
A mathematical model for interactive sound synthesis based on the application of Genetic Algorithms (GA) is presented. The Evolutionary Sound Synthesis Method (ESSynth) generates sequences of waveform variants by the application of genetic operators on an initial population of waveforms. We describe how the waveforms can be treated as genetic code, the fitness evaluation methodology and how genetic operations such as crossover and mutation are used to produce generations of waveforms. Finally, we discuss the results evaluating the generated sounds.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 2
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Jônatas Manzolli , Márcio O. Costa , Fernando L. Ramos , José E. Fornari , Dan Sharoni, Solutions for distributed musical instruments on the web, Proceedings of the inaugural conference on the Principles and Practice of programming, 2002 and Proceedings of the second workshop on Intermediate representation engineering for virtual machines, 2002, June 13-14, 2002, Dublin, Ireland
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