| Design and simulation of a pipelined decompression architecture for embedded systems |
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International Symposium on Systems Synthesis
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Proceedings of the 14th international symposium on Systems synthesis
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Montréal, P.Q., Canada
Session: H/S Embedded Systems
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Pages: 63 - 68
Year of Publication: 2001
ISBN:1-58113-418-5
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Downloads (6 Weeks): 0, Downloads (12 Months): 10, Citation Count: 4
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ABSTRACT
In the past, systems utilizing code compression have been shown to be advantageous over traditional systems especially in terms of smaller memory need. However, in order to take full advantage of other design criteria like increasing performance and/or minimizing power consumption, the decompression should take place as close as possible to the CPU. We have designed such a decompression unit that, in spite of the higher bandwidth constraints close to the CPU, does improve performance and minimize power consumption of a whole embedded system. By means of extensive simulations we have designed and eventually sized the various parameters of the decompression engine #pipelines, #pipeline stages, input/output buffer sizes etc.). As a result, the system's performance is increased by up to 46%. Unlike other approaches we have implemented our engine as a soft IP core such that it can be used directly within a SOC design without any modification on the CPU architecture.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 4
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E. Billo , R. Azevedo , G. Araujo , P. Centoducatte , E. Wanderley Netto, Design of a decompressor engine on a SPARC processor, Proceedings of the 18th annual symposium on Integrated circuits and system design, September 04-07, 2005, Florianolpolis, Brazil
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