| Intersection algorithms for lines and circles |
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ACM Transactions on Graphics (TOG)
archive
Volume 8 , Issue 1 (January 1989)
table of contents
Pages: 25 - 40
Year of Publication: 1988
ISSN:0730-0301
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| Bibliometrics |
Downloads (6 Weeks): 31, Downloads (12 Months): 173, Citation Count: 4
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ABSTRACT
This paper presents a unified representation scheme for the implicit equations of points, lines, and circles. An associated set of geometric algorithms operates successfully on degenerate and nearly degenerate geometry, and when necessary produces degenerate geometric results. Computation errors are interpreted geometrically in order to establish preconditions for reliable results and requirements on the resolution of computer arithmetic. The algorithms thus provide a basis for the wide range of geometric constructions required by computer-aided drafting and design systems.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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MIDDLEDITCH, A. E., STACEY, T. W., AND TOR, S.B. A unified representation for points lines and circles. Inter. Tech. Merao ITM-848, CAE Group, Polytechnic of Central London, London, 1984.
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ROGERS, D.F. Interactive graphics and numerical control. CAD J. 12, 5 (Sept. 1980), 253-261.
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SABIN, M.A. The use of piecewise forms for the numerical representation of shape. Ph.D. thesis, Hungarian Academy of Sciences, 1976.
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REVIEW
"Alexander H. Kushkulei : Reviewer"
The authors suggest a specific error analysis procedure for
line/line, line/circle, and circle/circle intersection algorithms.
They spend five pages analyzing Kramer's formula for a solution of a
system of two linear equations in two unknowns. N
more...
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