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ABSTRACT
An algorithm is presented that finds a min-cut linear arrangement of a tree in O(n log n) time. An extension of the algorithm determines the number of pebbles needed to play the black and white pebble game on a tree.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 9
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Amir H. Salek , Jinan Lou , Massoud Pedram, A DSM design flow: putting floorplanning, technology-mapping, and gate-placement together, Proceedings of the 35th annual conference on Design automation, p.128-134, June 15-19, 1998, San Francisco, California, United States
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Jinan Lou , Amir H. Salek , Massoud Pedram, An exact solution to simultaneous technology mapping and linear placement problem, Proceedings of the 1997 IEEE/ACM international conference on Computer-aided design, p.671-675, November 09-13, 1997, San Jose, California, United States
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Keishi Tajima , Yoshiaki Mizuuchi , Masatsugu Kitagawa , Katsumi Tanaka, Cut as a querying unit for WWW, Netnews, e-mail, Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems, p.235-244, June 20-24, 1998, Pittsburgh, Pennsylvania, United States
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REVIEW
"Werner Karl-Heinz Nehrlich : Reviewer"
The MINCUT linear arrangement problem is one of the best known and most
important NP-complete embedding problems for graphs [1]. It is substantially
involved in several kinds of VLSI applications (e.g., track number minimization
for routing of a
more...
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