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ABSTRACT
A general-purpose computer vision system must be capable of recognizing three-dimensional (3-D) objects. This paper proposes a precise definition of the 3-D object recognition problem, discusses basic concepts associated with this problem, and reviews the relevant literature. Because range images (or depth maps) are often used as sensor input instead of intensity images, techniques for obtaining, processing, and characterizing range data are also surveyed.
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INDEX TERMS
Classification:
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.10
Vision and Scene Understanding
Subjects:
Modeling and recovery of physical attributes;
Perceptual reasoning;
Intensity, color, photometry, and thresholding;
Representations, data structures, and transforms
I.3
COMPUTER GRAPHICS
I.3.5
Computational Geometry and Object Modeling
Subjects:
Curve, surface, solid, and object representations
I.4
IMAGE PROCESSING AND COMPUTER VISION
I.4.6
Segmentation
Subjects:
Edge and feature detection;
Region growing, partitioning;
Pixel classification
I.4.8
Scene Analysis
Subjects:
Depth cues;
Range data
I.5
PATTERN RECOGNITION
I.5.4
Applications
Subjects:
Computer vision
General Terms:
Algorithms,
Design,
Theory
REVIEW
"Leon A. Pintsov : Reviewer"
This paper is a survey of mostly recent literature dedicated to the autonomous
single arbitrary view, 3D object-recognition problem. The first two sections are
concerned with problem definition and mathematical problem formulation. The
brief sum
more...
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