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Adaptive shadow maps
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 28th annual conference on Computer graphics and interactive techniques table of contents
Pages: 387 - 390  
Year of Publication: 2001
ISBN:1-58113-374-X
Authors
Randima Fernando  Program of Computer Graphics, Cornell University
Sebastian Fernandez  Program of Computer Graphics, Cornell University
Kavita Bala  Program of Computer Graphics, Cornell University
Donald P. Greenberg  Program of Computer Graphics, Cornell University
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 12,   Downloads (12 Months): 68,   Citation Count: 35
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ABSTRACT

Shadow maps provide a fast and convenient method of identifying shadows in scenes but can introduce aliasing. This paper introduces the Adaptive Shadow Map (ASM) as a solution to this problem. An ASM removes aliasing by resolving pixel size mismatches between the eye view and the light source view. It achieves this goal by storing the light source view (i.e., the shadow map for the light source) as a hierarchical grid structure as opposed to the conventional flat structure. As pixels are transformed from the eye view to the light source view, the ASM is refined to create higher-resolution pieces of the shadow map when needed. This is done by evaluating the contributions of shadow map pixels to the overall image quality. The improvement process is view-driven, progressive, and confined to a user-specifiable memory footprint. We show that ASMs enable dramatic improvements in shadow quality while maintaining interactive rates.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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E. A. Haines and D. P. Greenberg. The Light Buffer: a Shadow Testing Accelerator. IEEE Computer Graphics and Applications, 6(9):6-16, September 1986.
 
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J. C. Hourcade and A. Nicolas. Algorithms for Antialiased Cast Shadows. Computer and Graphics, 9(3):259-265, 1985.
 
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CITED BY  35

Collaborative Colleagues:
Randima Fernando: colleagues
Sebastian Fernandez: colleagues
Kavita Bala: colleagues
Donald P. Greenberg: colleagues