ACM Home Page
Please provide us with feedback. Feedback
Procedural modeling of cities
Full text PdfPdf (1.04 MB)
Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 28th annual conference on Computer graphics and interactive techniques table of contents
Pages: 301 - 308  
Year of Publication: 2001
ISBN:1-58113-374-X
Authors
Yoav I. H. Parish  ETH Zürich, Switzerland
Pascal Müller  Central Pictures, Switzerland
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 55,   Downloads (12 Months): 320,   Citation Count: 44
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/383259.383292
What is a DOI?

ABSTRACT

Modeling a city poses a number of problems to computer graphics. Every urban area has a transportation network that follows population and environmental influences, and often a superimposed pattern plan. The buildings appearances follow historical, aesthetic and statutory rules. To create a virtual city, a roadmap has to be designed and a large number of buildings need to be generated. We propose a system using a procedural approach based on L-systems to model cities. From various image maps given as input, such as land-water boundaries and population density, our system generates a system of highways and streets, divides the land into lots, and creates the appropriate geometry for the buildings on the respective allotments. For the creation of a city street map, L-systems have been extended with methods that allow the consideration of global goals and local constraints and reduce the complexity of the production rules. An L-system that generates geometry and a texturing system based on texture elements and procedural methods compose the buildings.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
C. Alexander, S. Ishikawa, M. Silverstein, M. Jacobson, I. Fiksdahl-King and S. Angel. A Pattern Language. Oxford University Press, New York, 1977.
2
 
3
E. Catmull and J. Clark. Recursively Generated B-spline Surfaces on Arbitrary Topological Meshes. Computer Aided Design, 10(6):350-355, 1978.
 
4
CGSD. Parametric Planets Software. http://www.cgsd.com/ ParametricPlanets.
 
5
Max Chen. Generation of Three-Dimensional Geometry for Night Illumination and Urban Visualization. http://graphics. lcs.mit.edu/~maxchen/Boston.html, May 1999.
 
6
 
7
X. Decoret, G. Schauffler, F. Sillion and J. Dorsey. Multi-layered Impostors for Accelerated Rendering. Eurographics 18(3), 1999.
8
 
9
K. Dietrich, M. Rotach, E. Boppart. Strassenprojektierung. Zurich 1993.
 
10
 
11
C. Focas (ed.) The Four World Cities Transport Study. London Research Centre, The Stationery Office, London 1998.
 
12
K. Fuesser. Stadt, Strasse & Verkehr (City, Roads and Traffic), Vieweg Verlag, 1997.
 
13
T. Fujii, K. Imamura, T. Yasuda, S. Yokoi and J. Torikawi. A Virtual Scene Simulation System for City Planning. Computer Graphics International, 1995.
 
14
 
15
O. Henricsson, A. Streilein and A. Gruen. Automated 3-D Reconstruction of Buildings and Visualization of City Models. Bonn, Oct. 1996.
 
16
B. Hillier. Space is the Machine: A Configurational Theory of Architecture. Cambridge University Press, Cambridge, UK, 1997.
 
17
B. Hillier, A. Penn, J. Hanson, Grajewski and J. Xu. Natural Movement: or, Configuration and Attraction in Urban Pedestrian Movement. Environment and Planning B, Vol. 20, pp. 29-66, 1993.
 
18
A.B. Jacobs. Great Streets. The MIT Press, Cambridge Massachusetts, 1993.
 
19
L. Lefebvre and P. Poulin. Analysis and Synthesis of Structural Textures. In Graphics Interface 2000 Proceedings, pages 77-86, May 2000.
20
 
21
V. Meier. Realistic Visualization of Abdominal Organs and its Application in Laparoscopic Surgery Simulation. Dissertation, ETH Zurich, 1999.
22
23
 
24
J. Peponis, C. Zimring and Y.K. Choi. Finding the Building in Wayfinding. In Environment and Behavior, Vol. 22, pp. 555- 590., 1990.
25
 
26
27
28
29
30
 
31
G. Stiny. Pictorial and Formal Aspects of Shapes and Shape Grammars. Birkhauser, Basel, Switzerland, 1975.
 
32
Virtual Terrain Project. http://www.vterrain.org.
 
33
M. Wegener. Operational Urban Models: State of the Art. In Dortmunder Beitrage zur Raumplanung No. 84, University of Dortmund, 1998.
 
34
C.Yap, The Other Manhattan Project, Project description. http://www.cs.nyu.edu/visual/home/proj/manhattan, 1998.

CITED BY  44

Collaborative Colleagues:
Yoav I. H. Parish: colleagues
Pascal Müller: colleagues