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Quantitative solution of omega-regular games380872
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Source Annual ACM Symposium on Theory of Computing archive
Proceedings of the thirty-third annual ACM symposium on Theory of computing table of contents
Hersonissos, Greece
Pages: 675 - 683  
Year of Publication: 2001
ISBN:1-58113-349-9
Authors
Luca de Alfaro  Department of EECS, UC Berkeley, Berkeley, CA
Rupak Majumdar  Department of EECS, UC Berkeley, Berkeley, CA
Sponsor
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
Publisher
ACM  New York, NY, USA
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ABSTRACT

We consider two-player games played for an infinite number of rounds, with &ohgr;-regular winning conditions. The games may be concurrent, in that the players choose their moves simultaneously and independently, and probabilistic, in that the moves determine a probability distribution for the successor state. We introduce quantitative game &mgr;-calculus, and we show that the maximal probability of winning such games can be expressed as the fixpoint formulas in this calculus. We develop the arguments both for deterministic and for probabilistic concurrent games; as a special case, we solve probabilistic turn-based games with &ohgr;-regular winning conditions, which was also open. We also characterize the optimality, and the memory requirements, of the winning strategies. In particular, we show that while memoryless strategies suffice for winning games with safety and reachability conditions, Büchi conditions require the use of strategies with infinite memory. The existence of optimal strategies, as opposed to &egr;-optimal, is only guaranteed in games with safety winning conditions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Luca de Alfaro: colleagues
Rupak Majumdar: colleagues