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Finding approximate shape regularities in reverse engineered solid models bounded by simple surfaces
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Source ACM Symposium on Solid and Physical Modeling archive
Proceedings of the sixth ACM symposium on Solid modeling and applications table of contents
Ann Arbor, Michigan, United States
Pages: 206 - 215  
Year of Publication: 2001
ISBN:1-58113-366-9
Authors
Frank Langbein  Department of Computer Science, Cardiff University, PO Box 916, 5 The Parade, Cardiff, CF24 3XF, UK
Bruce I. Mills  Department of Computer Science, Cardiff University, PO Box 916, 5 The Parade, Cardiff, CF24 3XF, UK
A. Dave Marshall  Department of Computer Science, Cardiff University, PO Box 916, 5 The Parade, Cardiff, CF24 3XF, UK
Ralph R. Martin  Department of Computer Science, Cardiff University, PO Box 916, 5 The Parade, Cardiff, CF24 3XF, UK
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

Current reverse engineering systems are able to generate simple valid boundary representation (B-rep) models from 3D range data. Such models suffer from various inaccuracies caused by noise in the input data and algorithms. The quality of reverse engineered geometric models can potentially be improved by finding candidate shape regularities in such an initial model, and imposing a suitable subset of them on the model by using constraints, in a postprocessing step called beautification. Finding such candidate regularities is a necessary first step, and is discussed in this paper. Algorithms for analysis are presented which use feature objects to describe properties of faces, edges and vertices, and small groups of these elements in a B-rep model with only planar, spherical, cylindrical, conical and toroidal faces. The methods seek similarities between feature objects, e.g. axes which are parallel, for each property type. For each group of similar feature objects they also try to find a special feature object which might represent the group, e.g. an integer value which approximates the radius of similar cylinders. The feature objects used represent shape parameters, directions, axes and positions present in the model. Experiments show that the regularities found by these algorithms include the desired regularities. Although other spurious regularities which must be discarded in subsequent beautification steps are also produced, their number can be reduced by appropriate choice of tolerance values.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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P. Benke, R. R. Martin, T. Varady. Algorithms For Reverse Engineering Boundary Representation Models. To appear in Computer-Aided Design, 2001.
 
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G. K6s. An Algorithm To Triangulate Surfaces In 3D Using Unorganised Point Clouds. To appear in Computing, 2001.
 
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B. I. Mills, E C. Langbein, A. D. Marshall, R. R. Martin. Estimate Of Frequencies Of Geometric Regularities For Use In Reverse Engineering Of Simple Mechanical Components. Submitted to Computer-Aided Design, 2000.
 
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W. B. Thompson, J. C. Owen, J. de St. Germain, S. R. Stark, T. C. Henderson. Feature-Based Reverse Engineering Of Mechanical Parts. IEEE Trans. on Robotics and Automation, 15(1):57--66, 1999.
 
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N. Werghi, R. Fisher, C. Robertson, A. Ashbrook. Object Reconstruction By Incorporating Geometric Constraints In Reverse Engineering. Computer-AidedDesign, 31(6):363-399, 1999.


Collaborative Colleagues:
Frank Langbein: colleagues
Bruce I. Mills: colleagues
A. Dave Marshall: colleagues
Ralph R. Martin: colleagues