| Hardware-accelerated texture advection for unsteady flow visualization |
| Full text |
Pdf
(760 KB)
|
| Source
|
IEEE Visualization
archive
Proceedings of the conference on Visualization '00
table of contents
Salt Lake City, Utah, United States
Pages: 155 - 162
Year of Publication: 2000
ISBN:1-58113-309-X
|
|
Authors
|
|
Bruno Jobard
|
School of Computational Science & Information Technology, 411 Dirac Scince Library, Tallahassee, FL
|
|
Gordon Erlebacher
|
School of Computational Science & Information Technology, 411 Dirac Scince Library, Tallahassee, FL
|
|
M. Yousuff Hussaini
|
School of Computational Science & Information Technology, 411 Dirac Scince Library, Tallahassee, FL
|
|
| Sponsors |
|
| Publisher |
IEEE Computer Society Press
Los Alamitos, CA, USA
|
| Bibliometrics |
Downloads (6 Weeks): 2, Downloads (12 Months): 23, Citation Count: 13
|
|
|
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
[1] OpenGL ARB. OpenGL Specification, Version 1.2, 1998.
|
| |
2
|
[2] Visualized flow : Fluid Motion in Basic and Engineering Situations Revealed by Flow Visualization, Pergamon Press, 1988.
|
| |
3
|
[3] Advanced Graphics Programming Techniques Using OpenGL. SIGGRAPH '98 Course, http://www.sgi.com/- software/opengl/advanced98/notes/notes.html, 1998.
|
 |
4
|
|
| |
5
|
|
| |
6
|
|
| |
7
|
|
| |
8
|
|
 |
9
|
Wolfgang Heidrich , Rüdiger Westermann , Hans-Peter Seidel , Thomas Ertl, Applications of pixel textures in visualization and realistic image synthesis, Proceedings of the 1999 symposium on Interactive 3D graphics, p.127-134, April 26-29, 1999, Atlanta, Georgia, United States
[doi> 10.1145/300523.300538]
|
| |
10
|
[10] B. Jobard and W. Lefer. Creating Evenly-Spaced Streamlines of Arbitrary Density. Visualization in Scientific Computing. In W. Lefer and M. Grave, editors, pages 43-56, Springer Verlag, 1997.
|
| |
11
|
[11] B. Jobard, G. Erlebacher, and M. Y. Hussaini. Tiled Hardware-Accelerated Texture Advection for Unsteady Flow Visualization. Graphicon 2000.
|
| |
12
|
[12] D. A. Lane. Visualizing Time-Varying Phenomena In Numerical Simulations Of Unsteady Flows NASA Ames Research Center, Visualizing Time-Varying Phenomena In Numerical Simulations Of Unsteady Flows NAS-96- 001, February 1996.
|
| |
13
|
[13] N. Max and B. Becker. Flow visualization using moving textures. Proceedings of ICASE/LaRC Symposium on Visualizing Time Varying Data. In David C. Banks, Tom W. Crockett, and Stacy Kathy, editors, NASA Conference Publication, 3321, 77-87, 1996.
|
| |
14
|
|
 |
15
|
|
 |
16
|
|
| |
17
|
[17] Wind field over Europe Compiled by: van Liere, R., CWI, Amsterdam, the Netherlands.
|
 |
18
|
|
INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.3
Picture/Image Generation
Subjects:
Display algorithms
Additional Classification:
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.10
Vision and Scene Understanding
Subjects:
Texture
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
Subjects:
Graphics data structures and data types
I.4
IMAGE PROCESSING AND COMPUTER VISION
I.4.7
Feature Measurement
Subjects:
Texture
General Terms:
Algorithms,
Design,
Performance,
Theory
Keywords:
OpenGL,
advection,
hardware,
pathlines,
streakline,
texture,
unsteady,
vector field
|