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Bidirectional reflection functions from surface bump maps
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 14th annual conference on Computer graphics and interactive techniques table of contents
Pages: 273 - 281  
Year of Publication: 1987
ISBN:0-89791-227-6
Also published in ...
Authors
Brian Cabral  Univ. of California at Davis, Davis
Nelson Max  Univ. of California at Davis, Davis
Rebecca Springmeyer  Univ. of California at Davis, Davis
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

The Torrance-Sparrow model for calculating bidirectional reflection functions contains a geometrical attenuation factor to account for shadowing and occlusions in a hypothetical distribution of grooves on a rough surface. Using an efficient table-based method for determining the shadows and occlusions, we calculate the geometric attenuation factor for surfaces defined by a specific table of bump heights.Diffuse and glossy specular reflection of the environment can be handled in a unified manner by using an integral of the bidirectional reflection function times the environmental illumination, over the hemisphere of solid angle above a surface. We present a method of estimating the integral, by expanding the bidirectional reflection coefficient in spherical harmonics, and show how the coefficients in this expansion can be determined efficiently by reorganizing our geometric attenuation calculation.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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CITED BY  59

Collaborative Colleagues:
Brian Cabral: colleagues
Nelson Max: colleagues
Rebecca Springmeyer: colleagues