| Creative pedagogy for computer learning: eight effective tactics |
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ACM SIGCSE Bulletin
archive
Volume 32 , Issue 4 (December 2000)
table of contents
Pages: 70 - 73
Year of Publication: 2000
ISSN:0097-8418
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Authors
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M. Khalid Hamza
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Center for Innovative Distance Education Technologies (CIDET), Florida Atlantic University, Boca Raton, Florida
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Bassem Alhalabi
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Center for Innovative Distance Education Technologies (CIDET), Florida Atlantic University, Boca Raton, Florida
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David M. Marcovitz
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Education Department, Loyola College in Maryland, Baltimore, Maryland
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Downloads (6 Weeks): 9, Downloads (12 Months): 24, Citation Count: 2
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ABSTRACT
Do your students seem uninterested in learning about computing? Do they complain that the subject matter has no relevant application to the "real world"? Do they appear baffled, bored, and inattentive? Your mission as a creative facilitator is not to assign a grade; your mission is to educate students to think, learn, and make new connections they never thought possible. A teacher's guidance, constructive feedback, and facilitated instruction should pave the way for students to meaningfully bridge prior knowledge with new knowledge. In this article, the authors suggest eight essential tactics on how teachers might teach creatively, particularly with respect to computing curricula, while they enjoy the teaching and learning processes and reap the pleasures of getting students to think creatively and productively in a complex information world.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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