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Synthesizing natural textures
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 2001 symposium on Interactive 3D graphics table of contents
Pages: 217 - 226  
Year of Publication: 2001
ISBN:1-58113-292-1
Author
Michael Ashikhmin  Univ. of Utah, Salt Lake City
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 20,   Downloads (12 Months): 135,   Citation Count: 77
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Vision texture library. MIT Media Lab. http://wwwwhite.media.mit.edu/vismod/imagery/VisionTexture/.
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HARALICK, R. Statistical image texture analysis. In Handbook of Pattern Recognition and Image Processing, vol. 86. Academic Press, June 1986, pp. 247-279.
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XU, Y., GUO, B., AND SHUM, H.-Y. Chaos mosaic: Fast and memory efficient texture synthesis. Tech. Rep. MSR-TR- 2000-32, Microsoft Research, 2000.

CITED BY  77