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User-guided composition effects for art-based rendering
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 2001 symposium on Interactive 3D graphics table of contents
Pages: 99 - 102  
Year of Publication: 2001
ISBN:1-58113-292-1
Authors
Michael A. Kowalski  Brown Univ., Providence, RI
John F. Hughes  Brown Univ., Providence, RI
Cynthia Beth Rubin  Rhode Island School of Design, Providence
Jun Ohya  Waseda Univ., Tokyo, Japan
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 4,   Downloads (12 Months): 30,   Citation Count: 2
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Sharon Calahan. Storytelling through lighting, a computer graphics perspective. In Advanced RenderMan: Creating CGI for Motion Pictures. M organ Kaufman, San Francisco, 2000.
 
2
K. Chiu, M. Herf, P. Shirley, S. Swamy, C. Wang, and K. Zimmerman. Spatially nonuniform scaling functions for high contrast images. In Proceedings of Graphics Interface 93, pages 245-253, May 1993.
 
3
Bernard Dunstan. Composing Your Paintings. Taplinger, 1979.
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M. Masuch, L. Schuhmann, and S. Schlechtweg. Frame-to-framecoherent line drawings for illustrated purposes. In Proceedings of Simulation und Visualisierung '98, 1998.
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John Ruskin. The Elements of Drawing. The Herbert Press, 1991.
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Harold Speed. Oil Painting Techniques and Materials. Dover, 1987.
 
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T. Strothotte, B. Preim, A. Raab, J. Schuman, and D. Forsey. How to render frames and influence people. Computer Graphics Forum, 13(3):455-466, September 1994.
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Collaborative Colleagues:
Michael A. Kowalski: colleagues
John F. Hughes: colleagues
Cynthia Beth Rubin: colleagues
Jun Ohya: colleagues