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Decomposing polygon meshes for interactive applications
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 2001 symposium on Interactive 3D graphics table of contents
Pages: 35 - 42  
Year of Publication: 2001
ISBN:1-58113-292-1
Authors
Xuetao Li  National Univ. of Singapore, Singapore
Tong Wing Woon  National Univ. of Singapore, Singapore
Tiow Seng Tan  National Univ. of Singapore, Singapore
Zhiyong Huang  National Univ. of Singapore, Singapore
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 13,   Downloads (12 Months): 84,   Citation Count: 25
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Verroust A. and Lazarus F., "Extracting Skeletal Curves from 3D Scattered Data", "The Visual Computer". vol. 16, pp. 15-25, 2000.
 
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CITED BY  25

Collaborative Colleagues:
Xuetao Li: colleagues
Tong Wing Woon: colleagues
Tiow Seng Tan: colleagues
Zhiyong Huang: colleagues