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ABSTRACT
The work reported here stems from our deep belief that improved human engineering can add significantly to the acceptance and use of computer technology.
In particular, this report describes an experiment to test the hypothesis that certain features of natural language provide a useful guide for the human engineering of interactive command languages. The goal was to establish that a syntax employing familiar, descriptive, everyday words and well-formed English phrases contributes to a language that can be easily and effectively used. Users with varying degrees of interactive computing experience used two versions of an interactive text editor; one with an English-based command syntax in the sense described above, the other with a more notational syntax. Performance differences strongly favored the English-based editor.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 37
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Peter Aiken , Frank Armour , Peggy Brouse , Ann Fields , Mandy Hassanpour , Jianhong Liang , James D. Palmer, Use of multimedia to augment simulation, Proceedings of the 22nd conference on Winter simulation, p.775-783, December 09-12, 1990, New Orleans, Louisiana, United States
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Donald J. Foss , Mary Beth Rosson , Penny L. Smith, Reducing manual labor: An experimental analysis of learning aids for a text editor, Proceedings of the 1982 conference on Human factors in computing systems, p.332-336, March 15-17, 1982, Gaithersburg, Maryland, United States
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N. Hammond , A. Jørgensen , A. MacLean , P. Barnard , J. Long, Design practice and interface usability: Evidence from interviews with designers, Proceedings of the SIGCHI conference on Human Factors in Computing Systems, p.40-44, December 12-15, 1983, Boston, Massachusetts, United States
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