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Building a user-derived interface
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Communications of the ACM archive
Volume 27 ,  Issue 10  (October 1984) table of contents
Pages: 1032 - 1043  
Year of Publication: 1984
ISSN:0001-0782
Authors
Michael D. Good  Digital Equipment Corp., Nashua, NH
John A. Whiteside  Digital Equipment Corp., Nashua, NH
Dennis R. Wixon  Digital Equipment Corp., Nashua, NH
Sandra J. Jones  Digital Equipment Corp., Nashua, NH
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 8,   Downloads (12 Months): 53,   Citation Count: 29
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ABSTRACT

Many human-computer interfaces are designed with the assumption that the user must adapt to the system, that users must be trained and their behavior altered to fit a given interface. The research presented here proceeds from the alternative assumption: Novice behavior is inherently sensible, and the computer system can be made to adapt to it. Specifically, a measurably easy-to-use interface was built to accommodate the actual behavior of novice users. Novices attempted an electronic mail task using a command-line interface containing no help, no menus, no documentation, and no instruction. A hidden operator intercepted commands when necessary, creating the illusion of an interactive session. The software was repeatedly revised to recognize users' new commands; in essence, the interface was derived from user behavior. This procedure was used on 67 subjects. The first version of the software could recognize only 7 percent of all the subjects' spontaneously generated commands; the final version could recognize 76 percent of these commands. This experience contradicts the idea that user input is irrelevant to the design of command languages. Through careful observation and analysis of user behavior, a mail interface unusable by novices evolved into one that let novices do useful work within minutes.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Bruder, J., Moy, M.. Mueller, A., and Danielson, R. User experience and evolving design in a local electronic mail system. In Computer Message Systems, R.P. Uhlig, Ed. North-Holland, New York, 1981, pp. 69-78.
 
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Chapanis, A. Man-computer research at Johns Hopkins. In Information Technology and Psychology: Prospects for the Future, R.A. Kasschau, R. Lachman. and K.R. Laughery, Eds. Praeger Publishers, New York, 1982, pp. 238-249.
 
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Ford. W.R. Natural-language processing by computer--A new approach. Ph.D. dissertation, Psychology Dept., The Johns Hopkins University, Baltimore, Md., 1981 (University Microfilms Order 8115709).
 
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Goodwin. N.C. Effect of interface design on usability of message handling systems. In Proceedings of the Human Factors Society 26th Aimual Meeting (Seattle, Wash, Oct. 25-29). Human Factors Society, Santa Monica. Calif.. 1982, pp. 505-508.
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Mack, R.L. Understanding text editing: Evidence from predictions and descriptions given by computer-naive people, Res. Rep. RC 10333, IBM Watson Research Center, Yorktown Heights, N.Y., Jan. 18, 1984.
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Tesler, L. Enlisting user help in software design. SIGCHI Bull., 14, 1 (Jan. 1983}, 5-9.
 
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Whiteside. J., and Wixon, D. Developmental theory as a framework for studying human-computer interaction. In Advances in Human- Computer Interaction, H.R. Hartson, Ed. Ablex Publishing, Norwood, N.J. To be published.

CITED BY  29

Collaborative Colleagues:
Michael D. Good: colleagues
John A. Whiteside: colleagues
Dennis R. Wixon: colleagues
Sandra J. Jones: colleagues