| Intimacy and embodiment: implications for art and technology |
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International Multimedia Conference
archive
Proceedings of the 2000 ACM workshops on Multimedia
table of contents
Los Angeles, California, United States
Pages: 13 - 16
Year of Publication: 2000
ISBN:1-58113-311-1
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Author
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Sidney Fels
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Dept. of Electrical and Computer Engineering, University of British Columbia, Vancouver, BC, Canada
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| Bibliometrics |
Downloads (6 Weeks): 8, Downloads (12 Months): 46, Citation Count: 7
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ABSTRACT
People have aesthetic experiences when they manipulate objects skillfully. Highly skilled performance with an object requires forming a highly intimate relationship with it. Aesthetics flow from this intimacy. This paper discusses three works which bring together technology and art to illustrate the issues of intimacy and embodiment. The three works are: Iamascope, video cubism and the forklift ballet.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Mihaly Csikszentmihalyi. Flow: The Psychology of Optimal Experience. Harper Perennial, 1990.
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J. Donahoe and D. Palmer. Learning and Complex Behavior. Allyn and Bacon, 1994.
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S. Fels. http://www.ece.ubc.ca/ssfels, 2000.
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S. S. Fels and G. E. Hinton. Glove-talkii: A neural network interface which maps gestures to parallel formant speech synthesizer controls. IEEE Transactions on Neural Networks, 9:205-212, 1998.
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S. S. Fels and K. Mase. Intimacy as an index for understanding human-computer interaction. In Proceedings of the Workshop on Interactive System and Soflware, page p. 211, Dec 1997.
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S. S. Fels and K. Mase. Iamascope: A graphical musical instrument. Computers and Graphics, 2:277-286, 1999.
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Y. Tuan. Passing Strange and Wonderful. Kodansha International, 1993.
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CITED BY 7
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Brigid Costello , Lizzie Muller , Shigeki Amitani , Ernest Edmonds, Understanding the experience of interactive art: Iamascope in Beta_space, Proceedings of the second Australasian conference on Interactive entertainment, p.49-56, November 23-25, 2005, Sydney, Australia
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
Additional Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
Subjects:
Interaction techniques
General Terms:
Design,
Human Factors,
Management,
Performance,
Theory
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