| A Software Testbed for the Development of 3D Raster Graphics Systems |
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ACM Transactions on Graphics (TOG)
archive
Volume 1 , Issue 1 (January 1982)
table of contents
Pages: 43 - 58
Year of Publication: 1982
ISSN:0730-0301
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Downloads (6 Weeks): 7, Downloads (12 Months): 40, Citation Count: 16
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CRow, F.C. Computer graphics in the entertainment industry. Computer 11, 3 (Sep. 1977), 11- 22.
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GOURAUD, H. Continuous shading of curved surfaces. IEEE Trans. Comput. C-20, 6 (June 1971), 623-629.
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LANE, J.M., AND CARPENTER, L.C. A generalized scan line algorithm for the computer display of parametrically defined surfaces. Computer Gr. Image Process. 11, 3, (1979), 290-297.
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MYERS, A.J. An efficient visible surface program. Report to National Science Foundation, Grant DCR74-00768 A01, Computer Graphics Research Group, Ohio State Univ., July 1975.
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RUBIN, S.M. The representation and display of scenes with a wide range of detail. Computer Gr. Image Process., in press.
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WHITTED, T. Hardware enhanced 3D raster display systems. In Proceedings of Canadian Man- Computer Communication Conference, June 1981, pp. 349-356.
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CITED BY 16
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John Rhoades , Greg Turk , Andrew Bell , Andrei State , Ulrich Neumann , Amitabh Varshney, Real-time procedural textures, Proceedings of the 1992 symposium on Interactive 3D graphics, p.95-100, June 1992, Cambridge, Massachusetts, United States
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Anselmo Lastra , Steven Molnar , Marc Olano , Yulan Wang, Real-time programmable shading, Proceedings of the 1995 symposium on Interactive 3D graphics, p.59-ff., April 09-12, 1995, Monterey, California, United States
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William R. Mark , Leonard McMillan , Gary Bishop, Post-rendering 3D warping, Proceedings of the 1997 symposium on Interactive 3D graphics, p.7-ff., April 27-30, 1997, Providence, Rhode Island, United States
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