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ABSTRACT
Ever since applications with graphical user interfaces were introduced, individuals who are blind have experienced great difficulty accessing these applications. The quality of access provided through a combination of screen reading software and speech synthesizer is greatly dependent on the design of the mainstream application interface. In attempt to better understand the access strategies employed by users of screen readers, this study was designed to (a) examine the interaction between users of screen reading technology and graphical user interface (GUI) elements and (b) to identify the type and significance of obstacles encountered during these interactions. Fifty-eight unique obstacles encountered by participants were identified. These obstacles were encountered by the thirteen participants a total 534 times. Although many obstacles lead to minor delays, the cumulative effect of these obstacles was to significantly delay, and in many cases, prevent task completion.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 6
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Dimitris Grammenos , Anthony Savidis , Yannis Georgalis , Themistoklis Bourdenas , Constantine Stephanidis, Dual educational electronic textbooks: the starlight platform, Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility, October 15-17, 2007, Tempe, Arizona, USA
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Sambhavi Chandrashekar , Tony Stockman , Deborah Fels , Rachel Benedyk, Using think aloud protocol with blind users:: a case for inclusive usability evaluation methods, Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility, October 23-25, 2006, Portland, Oregon, USA
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INDEX TERMS
Primary Classification:
D.
Software
D.2
SOFTWARE ENGINEERING
D.2.2
Design Tools and Techniques
Subjects:
User interfaces
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI)
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.7
Natural Language Processing
Subjects:
Speech recognition and synthesis
K.
Computing Milieux
K.4
COMPUTERS AND SOCIETY
K.4.2
Social Issues
Subjects:
Assistive technologies for persons with disabilities
General Terms:
Design,
Human Factors,
Languages,
Management,
Performance,
Theory
Keywords:
GUI,
blindness,
disability,
screen reader
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