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ABSTRACT
Visual perception is an inherently complex task, yet the bulk of studies in the past were undertaken with subjects performing relatively simple tasks under reduced laboratory conditions. In the research reported here, we examined subjects' oculomotor performance as they performed two complex, extended tasks. In the first task, subjects built a model rocket from a kit. In the second task, a wearable eyetracker was used to monitor subjects as they walked to a restroom, washed their hands, and returned to the starting point. For the purposes of analysis, both tasks can be broken down into smaller sub-tasks that are performed in sequence. Differences in eye movement patterns and high-level strategies were observed in the model building and hand-washing tasks. Fixation durations recorded in the model building tasks were significantly shorter than those reported in simpler tasks. Performance in the hand-washing task revealed look-ahead eye movements made to objects well in advance of a subject's interaction with the object. Often occurring in the middle of another task, they provide overlapping temporal information about the environment, providing a mechanism to produce our conscious visual experience.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 6
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Bing Pan , Helene A. Hembrooke , Geri K. Gay , Laura A. Granka , Matthew K. Feusner , Jill K. Newman, The determinants of web page viewing behavior: an eye-tracking study, Proceedings of the 2004 symposium on Eye tracking research & applications, p.147-154, March 22-24, 2004, San Antonio, Texas
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Manpreet Kaur , Marilyn Tremaine , Ning Huang , Joseph Wilder , Zoran Gacovski , Frans Flippo , Chandra Sekhar Mantravadi, Where is "it"? Event Synchronization in Gaze-Speech Input Systems, Proceedings of the 5th international conference on Multimodal interfaces, November 05-07, 2003, Vancouver, British Columbia, Canada
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
General Terms:
Design,
Experimentation,
Human Factors,
Management,
Measurement,
Performance,
Theory
Keywords:
complex tasks,
extended tasks,
eyetracking,
fixation duration,
portable/wearable eyetracking,
visual perception
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