| CyPhone—bringing augmented reality to next generation mobile phones |
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Designing Augmented Reality Environments
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Proceedings of DARE 2000 on Designing augmented reality environments
table of contents
Elsinore, Denmark
Pages: 11 - 21
Year of Publication: 2000
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Authors
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Tino Pyssysalo
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University of Oulu, Department of Electrical Engineering, Computer Engineering Laboratory, P.O.Box 4500, FIN-90014 University of Oulu, Finland
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Tapio Repo
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University of Oulu, Department of Electrical Engineering, Computer Engineering Laboratory, P.O.Box 4500, FIN-90014 University of Oulu, Finland
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Tuukka Turunen
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University of Oulu, Department of Electrical Engineering, Computer Engineering Laboratory, P.O.Box 4500, FIN-90014 University of Oulu, Finland
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Teemu Lankila
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University of Oulu, Department of Electrical Engineering, Computer Engineering Laboratory, P.O.Box 4500, FIN-90014 University of Oulu, Finland
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Juha Röning
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University of Oulu, Department of Electrical Engineering, Computer Engineering Laboratory, P.O.Box 4500, FIN-90014 University of Oulu, Finland
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| Bibliometrics |
Downloads (6 Weeks): 25, Downloads (12 Months): 123, Citation Count: 0
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ABSTRACT
We describe a prototype implementation of a future mobile phone called CyPhone. In addition to voice calls, it has been designed to support context-specific and multi-user multimedia services in an augmented reality manner. Context-awareness has been implemented with GPS-based navigation techniques and a registration algorithm, capable of detecting a predefined 3-D model or a landmark in the environment. A new adaptive transport protocol has been developed to support real-time packet-switched data transfer between concurrent users of mobile augmented reality applications. The prototype itself is based on PC/104+ architecture. As a case example we describe an augmented reality-based personal navigation service.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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INDEX TERMS
Primary Classification:
C.
Computer Systems Organization
C.2
COMPUTER-COMMUNICATION NETWORKS
C.2.1
Network Architecture and Design
Subjects:
Wireless communication
Additional Classification:
C.
Computer Systems Organization
C.2
COMPUTER-COMMUNICATION NETWORKS
C.5
COMPUTER SYSTEM IMPLEMENTATION
C.5.3
Microcomputers
Subjects:
Portable devices (e.g., laptops, personal digital assistants)
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
General Terms:
Algorithms,
Design,
Management,
Measurement,
Performance,
Standardization,
Theory
Keywords:
mobile communication,
navigation,
networked virtual reality,
real-time data transport protocols,
registration
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