| ARTE—an adpative rendering and transmission environment for 3D graphics |
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International Multimedia Conference
archive
Proceedings of the eighth ACM international conference on Multimedia
table of contents
Marina del Rey, California, United States
Pages: 413 - 415
Year of Publication: 2000
ISBN:1-58113-198-4
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Author
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Ioana M. Martin
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IBM T. J. Watson Research Center, P. O. Box 704, Yorktown Heights, NY
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Downloads (6 Weeks): 6, Downloads (12 Months): 20, Citation Count: 5
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ABSTRACT
Thus far, a significant body of work has been devoted to the challenges of universal access related to the delivery of traditional multimedia content such as text, images, audio, and video. Less attention has been focused on three-dimensional (3D) digital content, as true market opportunities for 3D graphics over networks have just begun to emerge. In this paper, we present ARTE, an Adaptive Rendering and Transmission Environment that facilitates the delivery 3D models in heterogeneous environments by monitoring the resources available and by selecting appropriate transmission modalities.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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P. Cignoni, C. Montani, and R. Scopigno. A comparison of mesh simplification algorithms. Computers and Graphics, 22:37-54, 1998.
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R. Mohan, J. R. Smith, and C.-S. Li. Adapting multimedia internet content for universal access. {EBB Transactions on Multimedia, 1(1):10-19, 1999.
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B.-O. Schneider and I. M. Martin. An adaptive framework for 3d graphics over networks. Computers and Graphics, 23:867-874, 1999.
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