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ARTE—an adpative rendering and transmission environment for 3D graphics
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Source International Multimedia Conference archive
Proceedings of the eighth ACM international conference on Multimedia table of contents
Marina del Rey, California, United States
Pages: 413 - 415  
Year of Publication: 2000
ISBN:1-58113-198-4
Author
Ioana M. Martin  IBM T. J. Watson Research Center, P. O. Box 704, Yorktown Heights, NY
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGCOMM: ACM Special Interest Group on Data Communication
SIGIR: ACM Special Interest Group on Information Retrieval
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
SIGOPS: ACM Special Interest Group on Operating Systems
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGMIS: ACM Special Interest Group on Management Information Systems
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 20,   Citation Count: 5
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ABSTRACT

Thus far, a significant body of work has been devoted to the challenges of universal access related to the delivery of traditional multimedia content such as text, images, audio, and video. Less attention has been focused on three-dimensional (3D) digital content, as true market opportunities for 3D graphics over networks have just begun to emerge. In this paper, we present ARTE, an Adaptive Rendering and Transmission Environment that facilitates the delivery 3D models in heterogeneous environments by monitoring the resources available and by selecting appropriate transmission modalities.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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P. Cignoni, C. Montani, and R. Scopigno. A comparison of mesh simplification algorithms. Computers and Graphics, 22:37-54, 1998.
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R. Mohan, J. R. Smith, and C.-S. Li. Adapting multimedia internet content for universal access. {EBB Transactions on Multimedia, 1(1):10-19, 1999.
 
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B.-O. Schneider and I. M. Martin. An adaptive framework for 3d graphics over networks. Computers and Graphics, 23:867-874, 1999.
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