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Price wars and niche discovery in an information economy
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Source Electronic Commerce archive
Proceedings of the 2nd ACM conference on Electronic commerce table of contents
Minneapolis, Minnesota, United States
Pages: 95 - 106  
Year of Publication: 2000
ISBN:1-58113-272-7
Authors
Christopher H. Brooks
Edmund H. Durfee  Artificial Intelligence Laboratory, University of Michigan, Ann Arbor, MI
Rajarshi Das  Institute For Advanced Commerce, IBM Research, PO Box 704, Yorktown Heights, NY
Sponsor
SIGEcom: ACM Special Interest Group on Electronic Commerce
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 4,   Downloads (12 Months): 18,   Citation Count: 3
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Christopher H. Brooks and Edmund H. Durfee. Congregation formation in information economies. In Proceedings of the AAAI-99 Workshop on AI in Electronic Commerce, 1999.
 
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Anthony Chavez and Pattie Maes. Kasbah: An agent marketplace for buying and selling goods. In Proceedings of the First International Conference on the Practical Application of Intelligent Agents and Multi-Agent Technology (PAAM'96), April 1996.
 
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John Chung-I Chuang and Marvin A. Sirbu. Network delivery of information goods: Optimal pricing of articles and subscriptions. In Proceedings of the Conference onEconomics of Digital Information and Intellectual Property, Cambridge, MA, January 1997.
 
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Scott A. Fay and Je~ MacKie-Mason. Competition between ~rms that bundle information goods. In Proceedings of the 27th Annual Telecom Policy Research Conference, Alexandria, VA, September 1999.
 
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Drew Fudenberg and Jean Tirole. Game Theory. MIT Press, Cambridge, MA, 1991.
 
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Je~rey K. MacKie-Mason, Juan F. Riveros, and Robert S. Gazalle. Pricing and bundling electronic information goods: Experimental evidence. In B. Compaine and I. Vogelsang, editors, Internet and Telecommunications Policy Research. MIT Press, 2000.
 
15
John Maynard Smith. Evolution and the Theory of Games. Cambridge University Press, Cambridge, UK, 1982.
 
16
William H. Press et al. Numerical Recipes. Cambridge University Press, 1992.
 
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Maksim Tsvetovatyy, Maria Gini, Bamshad Mobasher, and Zbigniew Wieckowski. MAGMA: An agent-based virtual market for electronic commerce. Journal of Applied Arti~cial Intelligence, 6, 1997.
 
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Hal R. Varian. Pricing information goods. In Proceedings of the Research Libraries Group Symposium on Scholarship of the New Information Environment. Harvard Law School, 1995. Available from http://www.sims.berkeley.edu/ hal/people/hal.
 
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Collaborative Colleagues:
Christopher H. Brooks: colleagues
Edmund H. Durfee: colleagues
Rajarshi Das: colleagues