| The blue-C (poster session): integrating real humans into a networked immersive environment |
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Collaborative Virtual Environments
archive
Proceedings of the third international conference on Collaborative virtual environments
table of contents
San Francisco, California, United States
Pages: 201 - 202
Year of Publication: 2000
ISBN:1-58113-303-0
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Downloads (6 Weeks): 1, Downloads (12 Months): 12, Citation Count: 8
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ABSTRACT
In this paper, we report ongoing work in a new project, The Blue-C. The goal of this project is to build a collaborative, immersive virtual environment which will eventually integrate real humans, captured by a set of video cameras. Two Blue-C.s will be interconnected via a high-speed network. This will allow for bi-directional collaboration and interaction between two persons sharing virtual spaces.
The video streams are used for both texture and geometry extraction. We will generate a 3-D light field inlay enriched with the reconstructed geometry, which will be integrated into the virtual environment.
The design and construction of the Blue-C. environment, including both hardware and software, is an interdisciplinary effort with participants from the departments of computer science, architecture, product development, and electrical engineering. Parallel to the development of the core system, we are designing new applications in the areas of computer aided architectural design, product reviewing, and medicine, which will highlight the versatility of the Blue-C.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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J. Leigh, A. E. Johnson, and T. A. DeFanti. "CAVERN: A dis-tributed architecture for supporting scalable persistence and interoperability in collaborative virtual environments." Jour-nal of Virtual Reality Research, Development and Applica-tions, 2(2):217-237, Dec. 1997.
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CITED BY 8
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Jeroen van Baar , Thomas Willwacher , Srinivas Rao , Ramesh Raskar, Seamless multi-projector display on curved screens, Proceedings of the workshop on Virtual environments 2003, p.281-286, May 22-23, 2003, Zurich, Switzerland
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Martin Naef , Edouard Lamboray , Oliver Staadt , Markus Gross, The blue-c distributed scene graph, Proceedings of the workshop on Virtual environments 2003, p.125-133, May 22-23, 2003, Zurich, Switzerland
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
H.5.3
Group and Organization Interfaces
Subjects:
Collaborative computing
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
General Terms:
Design,
Human Factors,
Management,
Performance,
Theory
Keywords:
collaboration,
immersive environments,
interaction,
telecollaboration,
telepresence,
virtual reality
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