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Ages of avatar: community building for inhabited television
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Source Collaborative Virtual Environments archive
Proceedings of the third international conference on Collaborative virtual environments table of contents
San Francisco, California, United States
Pages: 189 - 194  
Year of Publication: 2000
ISBN:1-58113-303-0
Authors
Mike Craven  Communications Research Group, School of Computer Science, University of Nottingham, Jubilee Campus, Nottingham NG8 1BB, U.K.
Steve Benford  Communications Research Group, School of Computer Science, University of Nottingham, Jubilee Campus, Nottingham NG8 1BB, U.K.
Chris Greenhalgh
John Wyver  The Illuminations Group, 19-20 Rheidol Mews, Rheidol Terrace, Islington, London N1 8NU
Claire-Janine Brazier  The Illuminations Group, 19-20 Rheidol Mews, Rheidol Terrace, Islington, London N1 8NU
Amanda Oldroyd  BT Advanced Communications Technology Centre, MLB 3 RM7 PP1, Adastral Park, Ipswich, Suffolk, IP5 3RE
Tim Regan  BT Advanced Communications Technology Centre, MLB 3 RM7 PP1, Adastral Park, Ipswich, Suffolk, IP5 3RE
Sponsor
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 2,   Downloads (12 Months): 15,   Citation Count: 5
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ABSTRACT

In this paper we describe and analyse the community building process for Ages of Avatar, a set of on-line Collaborative Virtual Environments created in MicrosoftVirtual Worlds, which form part of an ongoing experiment in Inhabited Television, aiming to merge CVEs and broadcast media. We describe the means by which the CVEs were launched, promoted and supported alongside a television broadcast channel, and how actions of viewers acting as inhabitants in the CVE can be used to provide broadcast material. We explain how the world content and their super-structure were managed to encourage the growth of a community over a short period of time. Using logs of activities in the worlds we deduce some of the characteristics of the community which was formed.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Becker, B. and Mark, G. Social Conventions in Collaborative Virtual Environments, Proc. CVE'98, (Manchester, UK, June 1998), 47-56.
 
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Godwin, M. Nine Principles for Making Virtual Communities Work, Wired 2.06, June 1994, 72-73.
 
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Glaser, M. Building On-line Communities - Take your site beyond content: Construct a society on the web, NewMedia, March 3, 1997.
 
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Kollock, P. Design Principles for Online Communities, PC Update 15, 5, June 1998, 58-60.
 
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University of Nottingham, Communications Research Group, MASSIVE-3 / HIVEK, http://www.crg.cs.nott.ac.uk/research/systems/MASSIVE-3


Collaborative Colleagues:
Mike Craven: colleagues
Steve Benford: colleagues
Chris Greenhalgh: colleagues
John Wyver: colleagues
Claire-Janine Brazier: colleagues
Amanda Oldroyd: colleagues
Tim Regan: colleagues