| Collaborative augmented reality environments: integrating VR, working materials, and distributed work spaces |
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Collaborative Virtual Environments
archive
Proceedings of the third international conference on Collaborative virtual environments
table of contents
San Francisco, California, United States
Pages: 47 - 56
Year of Publication: 2000
ISBN:1-58113-303-0
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Authors
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Monika Büscher
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Department of Sociology, Lancaster University, Lancaster LA1 4YL, UK
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Michael Christensen
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Department of Computer Science, University of Aarhus, DK-8200 Aarhus C, Denmark
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Kaj Grønbæk
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Department of Computer Science, University of Aarhus, DK-8200 Aarhus C, Denmark
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Peter Krogh
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Aarhus School of Architecture, Danish Center for Integrated Design, DK-8000 Ârhus C
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Preben Mogensen
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Department of Computer Science, University of Aarhus, DK-8200 Aarhus C, Denmark
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Dan Shapiro
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Department of Sociology, Lancaster University, Lancaster LA1 4YL, UK
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Peter Ørbæk
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Department of Computer Science, University of Aarhus, DK-8200 Aarhus C, Denmark
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| Bibliometrics |
Downloads (6 Weeks): 10, Downloads (12 Months): 47, Citation Count: 7
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ABSTRACT
In this work, we present a new method for displaying stereo scenes, which speeds up the rendering time of complex geometry. We first discuss a scene splitting strategy, allowing us to partition objects to the distant background or the near foreground. Furthermore, wededuce a computation rule for positioning a cutting plane in the scene.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Steve Benford , Chris Greenhalgh , Mike Craven , Graham Walker , Tim Regan , Jason Morphett , John Wyver , John Bowers, Broadcasting on-line social interaction as inhabited television, Proceedings of the Sixth European conference on Computer supported cooperative work, p.179-198, August 1999, Copenghagen, Denmark
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Monika Büscher , Dan Shapiro , Michael Christensen , Preben Mogensen , Peter Ørbæk, Creativity, Complexity, and Precision: Information Visualization for (Landscape) Architecture, Proceedings of the IEEE Symposium on Information Vizualization 2000, p.167, October 09-10, 2000
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B~scher, M., S. Gill, P. Mogensen, and D. Shapiro, Landscapes of Practice. Accepted for Computer Supported Cooperative Work: The Journal of Collaborative Computing (Forthcoming).
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Mackay, W.E. and A.-L. Fayard. Designing Interactive Paper: Lessons from three Augmented Reality Projects. Proc. IWAR'98, International Workshop on Augmented Reality, A K Peters, Ltd., Natick, MA (1999).
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Ivan Poupyrev , Mark Billinghurst , Suzanne Weghorst , Tadao Ichikawa, The go-go interaction technique: non-linear mapping for direct manipulation in VR, Proceedings of the 9th annual ACM symposium on User interface software and technology, p.79-80, November 06-08, 1996, Seattle, Washington, United States
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Schmidt, K. and L. Bannon, Taking CSCW Seriously: Supporting Articulation Work. CSCW Journal, 1(1), 7-40 (1992).
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Norbert Streitz , Jörg Haake , Jörg Hannemann , Andreas Lemke , Wolfgang Schuler , Helge Schütt , Manfred Thüring, SEPIA: a cooperative hypermedia authoring environment, Proceedings of the ACM conference on Hypertext, p.11-22, November 30-December 04, 1992, Milan, Italy
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Norbert A. Streitz , Jörg Geißler , Torsten Holmer, Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces, Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture, p.4-21, February 01, 1998
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CITED BY 7
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Monika Büscher , Dan Shapiro , Michael Christensen , Preben Mogensen , Peter Ørbæk, Creativity, Complexity, and Precision: Information Visualization for (Landscape) Architecture, Proceedings of the IEEE Symposium on Information Vizualization 2000, p.167, October 09-10, 2000
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
General Terms:
Design,
Management,
Performance,
Theory
Keywords:
3D workspace,
CSCW,
roomware,
virtual office/project room,
virtual reality,
working material
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