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Modeling the effect of the atmosphere on light
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Volume 6 ,  Issue 3  (July 1987) table of contents
Pages: 215 - 237  
Year of Publication: 1987
ISSN:0730-0301
Author
R. Victor Klassen  Univ. of Waterloo, Waterloo, Ontario, Canada
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 16,   Downloads (12 Months): 123,   Citation Count: 21
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ABSTRACT

The interaction of light with particles suspended in the air is the cause of some beautiful effects. Among these effects are the colors of the sunset, the blue of the sky, and the appearance of a scene in fog. A lighting model that takes into account the effects of scattering by suspended particles is presented. A method of computing the colors of the sun and sky, for any sun position above the horizon, is derived from the lighting model. The model is also suitable for rendering fog under general lighting conditions. As an example of the use of the model for rendering fog, the special case of fog lit by the sun, without shadows, is considered.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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KLASSEN, R. V., AND BARTELS, R.H. Using B-splines for re-sizing images. Tech. Rep. CS-86- 55, Dept. of Computer Science, Univ. of Waterloo, Waterloo, Ontario, 1986.
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MINNAERT, M. Light and Colour in the Open Air. Dover, New York, 1954.
 
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PERLIN, K. A unified reflectance and texturing model. In SIGGRAPH 84 Advanced Image Synthesis Course Notes. ACM, New York, July 1984.
 
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STRUTT, J. W. (Lord Rayleigh). On the light from the sky, its polarization and colour. Philos. Mag. 41 (Apr. 1871), 107-120, 274-279. Reprinted in Lord Rayleigh, Scientific Papers,/. Dover, New York, 1964, pp. 87-103.
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WHITTED, T., AN{} WEIMER, D.M. Comput. Graph. 15, 3 (Aug. 1981). Caption for Figure 6 of back cover.

CITED BY  21


REVIEW

"Heinrich W. Guggenheimer : Reviewer"

This paper provides a good survey of the physics of light scattering in air and fog from the point of view of the computer graphics artist who wants to create natural looking scenes under different lighting assumptions. The approximate computati  more...