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ABSTRACT
A central challenge in interaction design has to do with its diversity. Designers, engineers, managers, marketers, researchers and users all have important contributions to make to the design process. But at the same time they lack shared concepts, experiences and perspectives. How is the process of design-which requires communication, negotiation and compromise-to effectively proceed in the absence of a common ground? I argue that an important role for the interaction designer is to help stakeholders in the design process to construct alingua franca.To explore this issue, which has received remarkably little attention in HCI, I turn to work in urban design and architecture. I begin by discussing a case study in community design, reported by Hester [10], that demonstrates the power of alingua francafor a particular design project. I then describe the concept of pattern languages and discuss how they might be adapted to the needs of interaction design in general, and used, in particular, as meta-languages for generatinglingua francasfor particular design projects.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 29
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Margot Brereton , Nicola Bidwell , Jared Donovan , Brett Campbell , Jacob Buur, Work at hand: an exploration of gesture in the context of work and everyday life to inform the design of gestural input devices, Proceedings of the Fourth Australasian user interface conference on User interfaces 2003, p.1-10, February 01, 2003, Adelaide, Australia
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Andy Crabtree , Terry Hemmings , Tom Rodden, Pattern-based support for interactive design in domestic settings, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
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Thomas Herrmann , Marcel Hoffmann , Isa Jahnke , Andrea Kienle , Gabriele Kunau , Kai-Uwe Loser , Natalja Menold, Concepts for usable patterns of groupware applications, Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work, November 09-12, 2003, Sanibel Island, Florida, USA
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Judy Van Biljon , Paula Kotzé , Karen Renaud , Marilyn McGee , Ahmed Seffah, The use of anti-patterns in human computer interaction: wise or III-advised?, Proceedings of the 2004 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries, p.176-185, October 04-06, 2004, Stellenbosch, Western Cape, South Africa
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Eric S. Chung , Jason I. Hong , James Lin , Madhu K. Prabaker , James A. Landay , Alan L. Liu, Development and evaluation of emerging design patterns for ubiquitous computing, Proceedings of the 2004 conference on Designing interactive systems: processes, practices, methods, and techniques, August 01-04, 2004, Cambridge, MA, USA
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T. Scott Saponas , Madhu K. Prabaker , Gregory D. Abowd , James A. Landay, The impact of pre-patterns on the design of digital home applications, Proceedings of the 6th ACM conference on Designing Interactive systems, June 26-28, 2006, University Park, PA, USA
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David Martin , Tom Rodden , Mark Rouncefield , Ian Sommerville , Stephen Viller, Finding patterns in the fieldwork, Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work, p.39-58, September 16-20, 2001, Bonn, Germany
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Batya Friedman , Alan Borning , Janet L. Davis , Brian T. Gill , Peter H. Kahn, Jr. , Travis Kriplean , Peyina Lin, Laying the foundations for public participation and value advocacy: interaction design for a large scale urban simulation, Proceedings of the 2008 international conference on Digital government research, May 18-21, 2008, Montreal, Canada
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Peter H. Kahn , Nathan G. Freier , Takayuki Kanda , Hiroshi Ishiguro , Jolina H. Ruckert , Rachel L. Severson , Shaun K. Kane, Design patterns for sociality in human-robot interaction, Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction, March 12-15, 2008, Amsterdam, The Netherlands
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Alan Borning , Batya Friedman , Janet L. Davis , Brian T. Gill , Peter H. Kahn, Jr. , Travis Kriplean , Peyina Lin, Public participation and value advocacy in information design and sharing: Laying the foundations in advance of wide-scale public deployment, Information Polity, v.14 n.1,2, p.61-74, April 2009
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Ellen Rusman , Jan van Bruggen , Ron Cörvers , Peter Sloep , Rob Koper, From pattern to practice: Evaluation of a design pattern fostering trust in virtual teams, Computers in Human Behavior, v.25 n.5, p.1010-1019, September, 2009
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
Additional Classification:
D.
Software
D.2
SOFTWARE ENGINEERING
D.2.11
Software Architectures
Subjects:
Patterns (e.g., client/server, pipeline, blackboard)
D.3
PROGRAMMING LANGUAGES
General Terms:
Design,
Human Factors,
Languages,
Management,
Performance,
Theory,
Verification
Keywords:
architecture,
design methods,
interaction design,
interdisciplinary design,
pattern language,
patterns,
urban design
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