|
ABSTRACT
This paper will describe the multi-user interactive music system known as the Jam-O-Drum developed at Interval Research Corporation.1 By combining velocity sensitive input devices and computer graphics imagery into an integrated tabletop surface, up to six simultaneous players are able to participate in a collaborative approach to musical improvisation. We demonstrate that this interactive music system embraces both the novice and musically trained participants by taking advantage of their intuitive abilities and social interaction skills. In this paper and accompanying video, we present conclusions from user testing of this device along with examples of interaction design methods and prototypes of interpretive musical and game-like development schemes. Our research was conducted in two phases with two different development teams and will accordingly be addressed herein as Phase One and Phase Two development.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
Robair, G. "Hackers Hit the Stage," Electronic Musician, August 1999.
|
| |
2
|
D'CuCKOO. Available at: http://www.dcuckoo.com.
|
| |
3
|
The Hub. Available at: http://www, arti fact. c om/p erki s/w_hub EM.html.
|
| |
4
|
Hull, A., Facilitating Human Potential Through Rhythm, Drum Circle Spirit, White Cliffs Media Tempe, AZ, USA, 1998, 21-52.
|
| |
5
|
Krueger, M.W., Artificial Reality II, Addison-Wesley, 1990.
|
| |
6
|
Kruger, Myron W. (1991) 'Full-Body Interactive Exhibits'. In Hypermedia and Interactivity in Museums. Archives and Museums Informatics: Pittsburgh PA, USA. 222-243.
|
| |
7
|
Kendall, G.S., Martens, W.L., and Decker, S.L., Current Directions in Computer Music Research, MIT Press, Cambridge MA 1991 (edited by Max Matthews & John Pierce).
|
| |
8
|
Musicant, A.D. and Butler, R.A. (1980). Monoaural localization: an analysis of practice effects. Perception and Psychophysics, 28, 236-240.
|
 |
9
|
|
| |
10
|
Matthews, M., Radio Baton. Available at http://wwwccrma, stanford, e du/CCRMA/C ourse s/252/sensors/no de 2 7.html# S E CTI ON 00063000000000000000).
|
| |
11
|
Buchla, D., MarimbaLumina. Available at http://www.buchla, c om/mlumina, html.
|
| |
12
|
Jalbert, G., BlissPaint. Available at http ://www.imaj a.com.
|
| |
13
|
Toshio Iwai, Resonance of 4. Available at http://www.iamas.ac.jp/-iwai/artworks/resonance.html.
|
| |
14
|
Toshio Iwai, Composition on the Table. Available at http://www, nttic c. or.j p/newscho ol/+-/iwai_e, html.
|
 |
15
|
Hiroshi Ishii , Craig Wisneski , Julian Orbanes , Ben Chun , Joe Paradiso, PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.394-401, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
[doi> 10.1145/302979.303115]
|
| |
16
|
Machover, T., Chung, J. HyperInstruments: Musically Intelligent and Interactive performance and Creativity Systems. Intl. Computer Music Conference (Columbus, Ohio, 1989).
|
| |
17
|
Machover, T., BrainOpera. Available at http://parallel.park.org/Events/BrainOpera.
|
| |
18
|
Paradiso, J., Smith, Ciliberto, R., Rosenberg, J., Hsiao, K., Dodge, C., Daniel, S. Brain Opera: Gesture Wall. Available at http://www, me dia. mit. e du/-j oep/TTT. B O/wall.html ).
|
| |
19
|
Paradiso, J., Smith, J., Reynolds, M., Orth, M., Ciliberto, R., Rosenberg, J., Bach, M., Denckla, B., Pelletier, P., Knaian, A. Brain Opera: Rhythm Tree. Available at http://www, me dia. mit. e du/~j oep/TTT. B O/tree.html.
|
 |
20
|
|
 |
21
|
|
 |
22
|
|
 |
23
|
|
| |
24
|
Brown, R.D., Alembic: Virtual Unrealities. Available at http ://www-crd.rca.ac.uk/~richardb.
|
CITED BY 28
|
|
|
|
|
|
|
|
N. Bryan-Kinns, Daisyphone: the design and impact of a novel environment for remote group music improvisation, Proceedings of the 2004 conference on Designing interactive systems: processes, practices, methods, and techniques, August 01-04, 2004, Cambridge, MA, USA
|
|
|
Carsten Magerkurth , Maral Memisoglu , Timo Engelke , Norbert Streitz, Towards the next generation of tabletop gaming experiences, Proceedings of the 2004 conference on Graphics interface, p.73-80, May 17-19, 2004, London, Ontario, Canada
|
|
|
|
|
|
|
|
|
Adam R. Tindale , Ajay Kapur , George Tzanetakis , Peter Driessen , Andrew Schloss, A comparison of sensor strategies for capturing percussive gestures, Proceedings of the 2005 conference on New interfaces for musical expression, May 26-28, 2005, Vancouver, Canada
|
|
|
Harry Brignull , Shahram Izadi , Geraldine Fitzpatrick , Yvonne Rogers , Tom Rodden, The introduction of a shared interactive surface into a communal space, Proceedings of the 2004 ACM conference on Computer supported cooperative work, November 06-10, 2004, Chicago, Illinois, USA
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Martin Kaltenbrunner , Günter Geiger , Sergi Jordà, Dynamic patches for live musical performance, Proceedings of the 2004 conference on New interfaces for musical expression, p.19-22, June 03-05, 2004, Hamamatsu, Shizuoka, Japan
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
H.5.3
Group and Organization Interfaces
Subjects:
Collaborative computing
K.
Computing Milieux
K.6
MANAGEMENT OF COMPUTING AND INFORMATION SYSTEMS
K.6.1
Project and People Management
Subjects:
Systems development
General Terms:
Design,
Experimentation,
Human Factors,
Management,
Performance,
Theory
Keywords:
collaborative,
computer graphics,
input device,
interaction design,
interactive music system,
multi-user,
musical improvisation,
novice,
social interaction,
velocity sensitive
|