| Virtually living together |
| Full text |
Pdf
(1.09 MB)
|
| Source
|
Designing Interactive Systems
archive
Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
table of contents
New York City, New York, United States
Pages: 83 - 91
Year of Publication: 2000
ISBN:1-58113-219-0
|
|
Authors
|
|
Konrad Tollmar
|
Smart Things and Environments Studio, Interactive Institute, PO BOX 1028, S-10450 Stockholm, Sweden and Center for User-Oriented IT Design, The Royal Institute of Technology, S-100 44 Stockholm, Sweden
|
|
Stefan Junestrand
|
Smart Things and Environments Studio, Interactive Institute, PO BOX 1028, S-10450 Stockholm, Sweden and Center for User-Oriented IT Design, The Royal Institute of Technology, S-100 44 Stockholm, Sweden
|
|
Olle Torgny
|
Smart Things and Environments Studio, Interactive Institute, PO BOX 1028, S-10450 Stockholm, Sweden and Center for User-Oriented IT Design, The Royal Institute of Technology, S-100 44 Stockholm, Sweden
|
|
| Sponsor |
|
| Publisher |
|
| Bibliometrics |
Downloads (6 Weeks): 8, Downloads (12 Months): 70, Citation Count: 18
|
|
|
ABSTRACT
In this paper, we discuss the possibility of a holistic approach in the design of new media for interpersonal communication. The key argument is that if we base our design on daily practice, this may inhibit truly innovative ideas from taking form, and, on the contrary, if we design using pure intuition and visions, the design is likely to fail due to a lack of connection to daily practice. Scenario-based design was hence used to makes us envision new media while field observations such as ethnographic studies, become a tool to retain the ties with everyday life. This duality can also be implemented, as we will describe, in a design that makes a bi-language/bi-levelled understanding of a product possible.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
 |
1
|
|
 |
2
|
Jon O'Brien , Tom Rodden, Interactive systems in domestic environments, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, p.247-259, August 18-20, 1997, Amsterdam, The Netherlands
[doi> 10.1145/263552.263617]
|
| |
3
|
|
| |
4
|
Colomina B., Privacy and Publicity, Modern Architecture as Mass Media, MIT Press, 1994.
|
| |
5
|
Dunne A. & Raby F., Fields and Thresholds, Doors of perception-2, see wwav.mediamatic.nl/doors/Doors2/DunRab, 1997.
|
| |
6
|
Ehn P., Scandinavian DESIGN: On Partcipation and Skill, in Participatory Design, Schuler and Namoika (ed), Lawrenec Erlbaum, 1993.
|
| |
7
|
Ekman P., An Argument for Basic Emotions, Cognition and Emotion, 6 (3/4)pp. 169-200, 1992.
|
 |
8
|
|
| |
9
|
Gaelick L., et al., Emotional Communication in Close Relationships, Journal of Personality and Social Psychology, Vol. 49, pp. 1246-1265,1985.
|
| |
10
|
Greenbuam J. & Kyng M. (ed), Design at Work, Erlbaum, 1991.
|
| |
11
|
|
| |
12
|
Heijden K., Scenarios The Art of Strategic Conversation, Chichester, John Wiley & Sons, 1996.
|
 |
13
|
|
 |
14
|
John A. Hughes , David Randall , Dan Shapiro, Faltering from ethnography to design, Proceedings of the 1992 ACM conference on Computer-supported cooperative work, p.115-122, November 01-04, 1992, Toronto, Ontario, Canada
[doi> 10.1145/143457.143469]
|
 |
15
|
John A. Hughes , Jon O'Brien , Tom Rodden , Mark Rouncefield , Steve Blythin, Designing with ethnography: a presentation framework for design, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, p.147-158, August 18-20, 1997, Amsterdam, The Netherlands
[doi> 10.1145/263552.263598]
|
 |
16
|
Hiroshi Ishii , Brygg Ullmer, Tangible bits: towards seamless interfaces between people, bits and atoms, Proceedings of the SIGCHI conference on Human factors in computing systems, p.234-241, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258715]
|
| |
17
|
|
 |
18
|
|
| |
19
|
Lakoff & Johnson Metaphors we live by, Basic Books, N.Y. N.Y., 1983
|
| |
20
|
Philips, Vision of the Future, V+K Publisher, Holland, 1997. Also at http://www.philips.nl/design/vof
|
| |
21
|
|
| |
22
|
Jenny Preece , Yvonne Rogers , Helen Sharp , David Benyon , Simon Holland , Tom Carey, Human-Computer Interaction, Addison-Wesley Longman Ltd., Essex, UK, 1994
|
| |
23
|
Netherlands Design Institute, Presence: New Media for Older People, I3Net, www.I3Net.org or www.presenceweb.org, 1999.
|
| |
24
|
Strong, R., & Gaver, B. Feather, Scent and Shaker: Supporting Simple Intimacy. Proceedings of CSCW '96, ACM Press, 1996.
|
| |
25
|
|
| |
26
|
Turkles S., Life on the Screen, Simon and Schuster, 1995.
|
| |
27
|
Verplank, B, Fulton, J., Black, A. and Moggridge, B., Observation and Invention: The Use of Scenarios in Interactive Design. Tutorial notes from 1NTERCHI 93 (Amsterdam, The Netherlands), ACM Press, 1993.
|
| |
28
|
Winograd T., Bringing Design into Software, Addison- Wesley, 1995.
|
CITED BY 18
|
|
|
|
|
|
|
|
Katja Battarbee , Nik Baerten , Martijn Hinfelaar , Paul Irvine , Susanne Loeber , Alan Munro , Thomas Pederson, Pools and satellites: intimacy in the city, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
|
|
|
|
|
|
Stephan Hoefnagels , Erik Geelhoed , Pieter Jan Stappers , Aldo Hoeben , Remko van der Lugt, Friction in scheduling and coordinating lives of families: designing from an interaction metaphor, Proceedings of the 2004 conference on Designing interactive systems: processes, practices, methods, and techniques, August 01-04, 2004, Cambridge, MA, USA
|
|
|
Florian 'Floyd' Mueller , Frank Vetere , Martin R. Gibbs , Jesper Kjeldskov , Sonja Pedell , Steve Howard, Hug over a distance, CHI '05 extended abstracts on Human factors in computing systems, April 02-07, 2005, Portland, OR, USA
|
|
|
|
|
|
Angela Chang , Ben Resner , Brad Koerner , XingChen Wang , Hiroshi Ishii, LumiTouch: an emotional communication device, CHI '01 extended abstracts on Human factors in computing systems, March 31-April 05, 2001, Seattle, Washington
|
|
|
Angela Chang , Sile O'Modhrain , Rob Jacob , Eric Gunther , Hiroshi Ishii, ComTouch: design of a vibrotactile communication device, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Saija Lemmelä , Akos Vetek , Kaj Mäkelä , Dari Trendafilov, Designing and evaluating multimodal interaction for mobile contexts, Proceedings of the 10th international conference on Multimodal interfaces, October 20-22, 2008, Chania, Crete, Greece
|
|
|
Petra Sundström , Tove Jaensson , Kristina Höök , Alina Pommeranz, Probing the potential of non-verbal group communication, Proceedings of the ACM 2009 international conference on Supporting group work, May 10-13, 2009, Sanibel Island, Florida, USA
|
INDEX TERMS
Primary Classification:
H.
Information Systems
H.4
INFORMATION SYSTEMS APPLICATIONS
Additional Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
K.
Computing Milieux
K.6
MANAGEMENT OF COMPUTING AND INFORMATION SYSTEMS
K.6.1
Project and People Management
Subjects:
Systems analysis and design
General Terms:
Design,
Documentation,
Human Factors,
Management,
Performance,
Theory
Keywords:
emotional communication,
blue-sky research,
industrial design,
inter-family communication,
interaction design,
scenario-based design,
telepresence
|