| Video artifacts for design: bridging the Gap between abstraction and detail |
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Designing Interactive Systems
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Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
table of contents
New York City, New York, United States
Pages: 72 - 82
Year of Publication: 2000
ISBN:1-58113-219-0
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Authors
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Wendy E. Mackay
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Department of Computer Science, 34 Âbogade, 8200 Ârhus N, Denmark
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Anne V. Ratzer
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Department of Computer Science, 34 Âbogade, 8200 Ârhus N, Denmark
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Paul Janecek
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Department of Computer Science, 34 Âbogade, 8200 Ârhus N, Denmark
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Downloads (6 Weeks): 22, Downloads (12 Months): 76, Citation Count: 25
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ABSTRACT
Video artifacts help bridge the gap between abstraction and detail in the design process. This paper describes how our use and re-use of video artifacts affected the re-design of a graphical editor for building, simulating, and analyzing Coloured Petri Nets. The two primary goals of the project were to create design abstractions that integrate recent advances in graphical interaction techniques and to explicitly support specific patterns of use of Petri nets in real-world settings.Using a participatory design process, we organized a series of video-based design activities that helped us manage the tension between finding useful design abstractions and specifying the details of the user interface. Video artifacts resulting from one activity became the basis for the next, facilitating communication among members of the multi-disciplinary design team. The video artifacts provided an efficient way of capturing and incorporating subtle aspects of Petri Nets In Use into our design and ensured that the implementation of our design principles was grounded in real-world work practices.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Beaudouin-Lafon, M. (2000) The TWlK! interactive web server. DAIMI Technical Report, University of Aarhus. (http://www.daimi.au.dk/~mbl/twiki)
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Janecek, P., Ratzer, A., & Mackay, W. (13-15 October 1999) Petri Nets in Use: Redesigning Design CPN. In Proceedings of the Second Workshop on Practical Use of Coloured Petri Nets and Design/CPN. (K. Jensen, Ed.). Aarhus, Denmark, pp. 119-131
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Mackay, W.E, Beaudouin-Lafon, M., Ratzer, A.V. and Janecek, P. (2000) The effect of work context on the use of three interaction techniques. DAIMI Technical Report, University of Aarhus. http://www.daimi.au.dk/-mackay/publications.html
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CITED BY 25
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Ramia Mazé , Monica Bueno, Mixers: a participatory approach to design prototyping, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
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Michel Beaudouin-Lafon , Henry Michael Lassen, The architecture and implementation of CPN2000, a post-WIMP graphical application, Proceedings of the 13th annual ACM symposium on User interface software and technology, p.181-190, November 06-08, 2000, San Diego, California, United States
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Jakob Bardram , Claus Bossen , Andreas Lykke-Olesen , Rune Nielsen , Kim Halskov Madsen, Virtual video prototyping of pervasive healthcare systems, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
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Brian P. Bailey , Joseph A. Konstan, Are informal tools better?: comparing DEMAIS, pencil and paper, and authorware for early multimedia design, Proceedings of the SIGCHI conference on Human factors in computing systems, April 05-10, 2003, Ft. Lauderdale, Florida, USA
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Michel Beaudouin Lafon , Wendy E. Mackay , Peter Andersen , Paul Janecek , Mads Jensen , Michael Lassen , Kasper Lund , Kjeld Mortensen , Stephanie Munck , Katrine Ravn , Anne Ratzer , Søren Christensen , Kurt Jensen, CPN/tools: revisiting the desktop metaphor with post-WIMP interaction techniques, CHI '01 extended abstracts on Human factors in computing systems, March 31-April 05, 2001, Seattle, Washington
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Catherine Letondal , Wendy E. Mackay, Participatory programming and the scope of mutual responsibility: balancing scientific, design and software commitment, Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices, July 27-31, 2004, Toronto, Ontario, Canada
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Claus Bossen , Jens Bæk Jørgensen, Context-descriptive prototypes and their application to medicine administration, Proceedings of the 2004 conference on Designing interactive systems: processes, practices, methods, and techniques, August 01-04, 2004, Cambridge, MA, USA
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Jacob Buur , Mads Vedel Jensen , Tom Djajadiningrat, Hands-only scenarios and video action walls: novel methods for tangible user interaction design, Proceedings of the 2004 conference on Designing interactive systems: processes, practices, methods, and techniques, August 01-04, 2004, Cambridge, MA, USA
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Wendy E. Mackay, The interactive thread: exploring methods for multi-disciplinary design, Proceedings of the 2004 conference on Designing interactive systems: processes, practices, methods, and techniques, August 01-04, 2004, Cambridge, MA, USA
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Katherine M. Sellen , Micheal A. Massimi , Danielle M. Lottridge , Khai N. Truong , Sean A. Bittle, The people-prototype problem: understanding the interaction between prototype format and user group, Proceedings of the 27th international conference on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Video (e.g., tape, disk, DVI)
Additional Classification:
D.
Software
D.2
SOFTWARE ENGINEERING
D.2.2
Design Tools and Techniques
Subjects:
Petri nets
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
General Terms:
Design,
Human Factors,
Management,
Performance,
Theory
Keywords:
colored petri nets,
design abstraction,
design process,
marking menus,
participatory design,
scenario-based design,
toolglasses,
video artifacts,
video brainstorming,
video prototyping
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