| Interaction relabelling and extreme characters: methods for exploring aesthetic interactions |
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Designing Interactive Systems
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Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
table of contents
New York City, New York, United States
Pages: 66 - 71
Year of Publication: 2000
ISBN:1-58113-219-0
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Authors
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J. P. Djajadiningrat
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Delft University of Technology, ID-StudioLab, Jaffalaan 9, Delft, NL-2628 BX
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W. W. Gaver
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Royal College of Art, Computer Related Design, Kensington Gore, London, SW7 2EU, UK
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J. W. Fres
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Delft University of Technology, ID-StudioLab, Jaffalaan 9, Delft, NL-2628 BX
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Downloads (6 Weeks): 78, Downloads (12 Months): 329, Citation Count: 42
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ABSTRACT
Aesthetics and interaction are interwoven concepts, rather than separate entities. An aesthetics of interaction must consider richness in appearance, actions, and role. Moving beyond a narrow focus on usability in this way requires new methods for understanding design possibilities. Here we describe two: interaction relabelling, in which possible interactions with a known mechanical device are mapped to the functions of an electronic device to be designed; and extreme characters, in which fictional users with exaggerated emotional attitudes are taken as the basis of design to highlight cultural issues. These methods may help designers in considering physical interactions with products on the one hand, and the sociocultural role their products will take on the other.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1145/259963.260102]
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Dunne, A. (1999). Hertzian Tales: electronic products, aesthetic experience and critical design. London: RCA CRD Research publications.
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Frens, J.W. (1999). Design of a portable appointment manager which considers content and emotional value of appointments. Master's thesis. Delft University of Technology.
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Overbeeke, C.J., Djajadiningrat, J.R, Wensveen, S.A.G., & Hummels, C.C.M. (1999). Experiential and Respectful. Proceedings of the International Conference 'Useful and Critical'. UIAH, Helsinki.
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CITED BY 42
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Stephen Wensveen , Kees Overbeeke , Tom Djajadiningrat, Touch me, hit me and I know how you feel: a design approach to emotionally rich interaction, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, p.48-52, August 17-19, 2000, New York City, New York, United States
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Lars Hallnäs , Johan Redström, Abstract information appliances: methodological exercises in conceptual design of computational things, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
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Jacob Buur , Mads Vedel Jensen , Tom Djajadiningrat, Hands-only scenarios and video action walls: novel methods for tangible user interaction design, Proceedings of the 2004 conference on Designing interactive systems: processes, practices, methods, and techniques, August 01-04, 2004, Cambridge, MA, USA
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Katherine Isbister , Kristina Höök , Michael Sharp , Jarmo Laaksolahti, The sensual evaluation instrument: developing an affective evaluation tool, Proceedings of the SIGCHI conference on Human Factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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Kees Overbeeke , Tom Djajadiningrat , Caroline Hummels , Stephan Wensveen , Joep Frens, Let's make things engaging, Funology: from usability to enjoyment, Kluwer Academic Publishers, Norwell, MA, 2005
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William Gaver , John Bowers , Andy Boucher , Andy Law , Sarah Pennington , Nicholas Villar, The history tablecloth: illuminating domestic activity, Proceedings of the 6th ACM conference on Designing Interactive systems, June 26-28, 2006, University Park, PA, USA
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Kursat F. Ozenc , James P. Brommer , Bong-keum Jeong , Nina Shih , Karen Au , John Zimmerman, Reverse alarm clock: a research through design example of designing for the self, Proceedings of the 2007 conference on Designing pleasurable products and interfaces, August 22-25, 2007, Helsinki, Finland
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Lisa P. Nathan , Batya Friedman , Predrag Klasnja , Shaun K. Kane , Jessica K. Miller, Envisioning systemic effects on persons and society throughout interactive system design, Proceedings of the 7th ACM conference on Designing interactive systems, p.1-10, February 25-27, 2008, Cape Town, South Africa
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