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Using a technique from graphic designers to develop innovative system designs
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Source Designing Interactive Systems archive
Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques table of contents
New York City, New York, United States
Pages: 20 - 26  
Year of Publication: 2000
ISBN:1-58113-219-0
Authors
Catalina Danis  IBM TJ Watson Research Center, 30 Sawmill River Road, Hawthorne, NY
Stephen Boies  IBM TJ Watson Research Center, 30 Sawmill River Road, Hawthorne, NY
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. We discuss an approach for doing this, which we base on an analogy with an approach used by graphic designers. We have observed that our colleagues in the graphic design community begin exploring a problem space by generating multiple, divergent design ideas. They then proceed to elaborate them -- extending, combining and discarding -- as the problem space dictates. We illustrate our adaptation of this approach with a case study of our initial design work on a system for supporting self-service sales of information technology (IT).


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Catalina Danis: colleagues
Stephen Boies: colleagues