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User interface patterns for hypermedia applications
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Proceedings of the working conference on Advanced visual interfaces table of contents
Palermo, Italy
Pages: 136 - 142  
Year of Publication: 2000
ISBN:1-58113-252-2
Authors
Gustavo Rossi  LIFIA-Universidad Nacional de La, Plata, UNLM and Conicet, Calle 50 y 115, La Plata, Buenos, Aires, Argentina
Daniel Schwabe  Depto Informática, PUC-Rio, Rua Marques de Sao Vicente, 225, Rio de Janeiro, Brasil
Fernando Lyardet  LIFIA-Universidad Nacional de La, Plata, Calle 50 y 115, La Plata, Buenos, Aires, Argentina
Sponsors
University of L'Aquila : University of L'Aquila
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 5,   Downloads (12 Months): 37,   Citation Count: 2
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ABSTRACT

Designing high quality visual interfaces for hypermedia applications is difficult; it involves organizing different kinds of interface objects (for example those triggering navigation), prevent lhe user from cognitive overhead, etc. Unfortunately, interface design methods do not capture design decisions or rationale, so it is hard to record and convey interface design expertise. In this paper, we introduce interface patterns for hypermedia applications as a concept for reusing interface designs. The structure of this paper is as follows: first, we introduce the context in which these patterns were discovered and we give a rationale for their use. Then we present some simple but effective patterns using a standard template. We finally discuss some further issues on the use of interface patterns in hypermedia applications.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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C. Alexander, S. Ishikawa, M. Silverstein, M. Jacobson, I.FiksdahI-King e S. Angel: "A Pattern Language". Oxford University Press, New York 1977
 
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L.M.F. Cameiro, M.H. Coffin, D.D. Cowan, and C.J.P Lucena: "ADVCharts: a Visual Formalism for Highly Interactive Systems", Software Engineering in Human- Computer Interaction, Cambridge University Press, 1994.
 
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_http://www.p!i ant.orz/personal/Tom Erickson/lnteractionPatte ms.html
 
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F. Lyardet, G. Rossi, D. Schwabe. "Patterns for Adding Search Capabilities to Web Information Systems", Proceedings of EuroPLoP'99. Bad-lrsee, Germany, July 1999. IEEE Computer Society Press.
 
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G. Rossi, D. Schwabe and F. Lyardet: "Patterns for designing navigable information spaces". Pattern Languages of Programs IV, Addisson Wesley, 1999.
 
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G. Rossi, D. Schwabe, F, Lyardet: "integrating Pat1:erns into the Hypermedia Development Process". The New Review of Hypermedia and Multimedia, December 1999.
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in http://www.rational.com/uml/index.jtm~l


Collaborative Colleagues:
Gustavo Rossi: colleagues
Daniel Schwabe: colleagues
Fernando Lyardet: colleagues