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Computer vision for computer interaction
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Volume 33 ,  Issue 4  (November 2000) table of contents
Pages: 65 - 68  
Year of Publication: 1999
ISSN:0097-8930
Authors
William T. Freeman  MERL, Mitsubishi Electric Research Lab
Paul A. Beardsley  MERL, Mitsubishi Electric Research Lab
Hiroshi Kage  Mitsubishi Electric, System LSI Division
Ken-Ichi Tanaka  Mitsubishi Electric, System LSI Division
Kazuo Kyuma  Mitsubishi Electric, System LSI Division
Craig D. Weissman  E-piphany Software
Publisher
ACM  New York, NY, USA
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ABSTRACT

Figure 1 shows a vision of the future from the 1939 World's Fair. The human-machine interface that was envisioned is wonderful. Both machines are equipped with cameras; the woman interacts with the machine using an intuitive gesture. That degree of naturalness is a goal today for researchers designing human-machine interfaces.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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1. Beardsley, P. Pose estimation of the human head by modelling with an ellipsoid, Intl. Conf. on Automatic Face and Gesture Recognition, IEEE Computer Society, pp. 160-165, Nara, Japan, 1998.
 
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4. Elektro and sparko, Westinghouse Historical Collection, 1939 New York World's Fair, as printed in Yesterday's Tomorrows by J. J. Corn, Johns Hopkins University Press, 1996.
 
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6. Freeman, W.T. and C. Weissman. Television control by hand gestures. In M. Bichsel, editor, Intl. Workshop on automatic face-and gesture-recognition, pp. 179-183, Zurich, Switzerland, 1995. Dept. of Computer Science, University of Zurich, CH-8057.
 
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7. Ishii, H.,K. Mochizuki and F. Kishino. A human motion image synthesizing by model based recognition from stereo images, IMAGINA, 1993.
 
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10. Krueger, M. Artificial Reality, Addison-Wesley, 1983.
 
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11. Kyuma, K., E. Lange, J. Ohta, A. Hermanns, B. Banish and M. Oita. "Artificial retinas-fast, versatile image processors," Nature, 372(197), 1994.
 
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13. San Francisco Exploratorium, 1999, www.exploratorium.edu.
 
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14. Segen, J. "Gest: A learning computer vision system that recognizes gestures," Machine Learning IV, pp. 621-634, Morgan Kauffman, 1994, edited by Michalski et. al.
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16. Wilson, A. Seagull, 1996, SIGGRAPH 96 Digital Bayou, http://www-white. media.mit.edu/vismod/demos/smart spaces/smartspaces.html.
 
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17. Wren, C.R., F. Sparacino, A.J. Azarbayejani, T.J. Darrell, T.E. Starner, A. Kotani, C. M. Chao, M. Hlavac, K.B. Russell and A.P. Pentland. "Perceptive spaces for performance and entertainment: untethered interaction using computer vision and audition," Applied Artificial Intelligence, 11(4), June 1997.


Collaborative Colleagues:
William T. Freeman: colleagues
Paul A. Beardsley: colleagues
Hiroshi Kage: colleagues
Ken-Ichi Tanaka: colleagues
Kazuo Kyuma: colleagues
Craig D. Weissman: colleagues