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ABSTRACT
The proliferation of computing into the physical world promises more than the ubiquitous availability of computing infrastructure; it suggest new paradigms of interaction inspired by constant access to information and computational capabilities. For the past decade, application-driven research on abiquitous computing (ubicomp) has pushed three interaction themes:natural interfaces, context-aware applications,andautomated capture and access. To chart a course for future research in ubiquitous computing, we review the accomplishments of these efforts and point to remaining research challenges. Research in ubiquitious computing implicitly requires addressing some notion of scale, whether in the number and type of devices, the physical space of distributed computing, or the number of people using a system. We posit a new area of applications research, everyday computing, focussed on scaling interaction with respect to time. Just as pushing the availiability of computing away from the traditional desktop fundamentally changes the relationship between humans and computers, providing continuous interaction moves computing from a localized tool to a constant companion. Designing for continous interaction requires addressing interruption and reumption of intreaction, representing passages of time and providing associative storage models. Inherent in all of these interaction themes are difficult issues in the social implications of ubiquitous computing and the challenges of evaluating> ubiquitious computing research. Although cumulative experience points to lessons in privacy, security, visibility, and control, there are no simple guidelines for steering research efforts. Akin to any efforts involving new technologies, evaluation strategies form a spectrum from technology feasibility efforts to long-term use studies—but a user-centric perspective is always possible and necessary
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Pei-Yu Chi , Xiao Xiao , Keywon Chung , Carnaven Chiu, Burn your memory away: one-time use video capture and storage device to encourage memory appreciation, Proceedings of the 27th international conference extended abstracts on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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Windson Viana , Samira Hammiche , Bogdan Moisuc , Marlène Villanova-Oliver , Jérôme Gensel , Hervé Martin, Semantic keyword-based retrieval of photos taken with mobile devices, Proceedings of the 6th International Conference on Advances in Mobile Computing and Multimedia, November 24-26, 2008, Linz, Austria
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Chao Peng , Yasuo Tan , Naixue Xiong , Laurence T. Yang , Jong Hyuk Park , Soon-Seok Kim, Adaptive video-on-demand broadcasting in ubiquitous computing environment, Personal and Ubiquitous Computing, v.13 n.7, p.479-488, October 2009
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Evaluation/methodology
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
J.
Computer Applications
K.
Computing Milieux
K.4
COMPUTERS AND SOCIETY
General Terms:
Human Factors
Keywords:
augmented reality,
capture and access,
context-aware applications,
evaluation,
everyday computing,
natural interfaces,
social implications,
ubiquitous computing,
user interfaces
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