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Progressive geometry compression
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 27th annual conference on Computer graphics and interactive techniques table of contents
Pages: 271 - 278  
Year of Publication: 2000
ISBN:1-58113-208-5
Authors
Andrei Khodakovsky  Caltech
Peter Schröder  Caltech
Wim Sweldens  Bell Laboratories
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 65,   Citation Count: 98
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ABSTRACT

We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely sampled meshes arising from geometry scanning. We observe that meshes consist of three distinct components: geometry, parameter, and connectivity information. The latter two do not contribute to the reduction of error in a compression setting. Using semi-regular meshes, parameter and connectivity information can be virtually eliminated. Coupled with semi-regular wavelet transforms, zerotree coding, and subdivision based reconstruction we see improvements in error by a factor four (12dB) compared to other progressive coding schemes.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  98

Collaborative Colleagues:
Andrei Khodakovsky: colleagues
Peter Schröder: colleagues
Wim Sweldens: colleagues