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A microfacet-based BRDF generator
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 27th annual conference on Computer graphics and interactive techniques table of contents
Pages: 65 - 74  
Year of Publication: 2000
ISBN:1-58113-208-5
Authors
Michael Ashikmin  University of Utah
Simon Premože  University of Utah
Peter Shirley  University of Utah
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
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Downloads (6 Weeks): 28,   Downloads (12 Months): 143,   Citation Count: 30
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ABSTRACT

A method is presented that takes as an input a 2D microfacet orientation distribution and produces a 4D bidirectional reflectance distribution function (BRDF). This method differs from previous microfacet-based BRDF models in that it uses a simple shadowing term which allows it to handle very general microfacet distributions while maintaining reciprocity and energy conservation. The generator is shown on a variety of material types.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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[1] BECKMANN, P. Shadowing of random rough surfaces. IEEE Transactions on Antennas and Propagation 13 (1965), 384-388.
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[9] LAFORTUNE, E. P., AND WILLEMS, Y. D. Using the modified phong BRDF for physically based rendering. Tech. Rep. CW197, Computer Science Department, K. U. Leuven, November 1994.
 
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[11] LU, R., KOENDERINK, J. J., AND KAPPERS, A. M. L. Optical properties (bidirectional reflection distribution functions) of velvet. Applied Optics 37, 25 (1998), 5974-5984.
 
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[12] MARSCHNER, S. R., WESTIN, S. H., LAFORTUNE, E. P. F., TORRANCE, K. E., AND GREENBERG, D. P. Image-based BRDF measurement including human skin. Eurographics Rendering Workshop 1999 (June 1999).
 
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[13] NEUMANN, L., NEUMANN, A., AND SZIRMAY-KALOS, L. Compact metallic reflectance models. Computer Graphics Forum 18, 13 (1999).
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[17] PROVOT, X. Deformation constraints in a mass-spring model to describe rigid cloth behavior. In Proceedings of Graphics Interface '95 (1995), pp. 147-154.
 
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[18] SANCER, M. I. Shadow corrected electromagnetic scattering from randomly rough surfaces. IEEE Transactions on Antennas and Propagation AP-17, 5 (September 1969), 577-585.
 
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[19] SCHLICK, C. An inexpensive BRDF model for physically-based rendering. Computer Graphics Forum 13, 3 (1994), 233-246.
 
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[21] SMITH, B. G. Geometrical shadowing of a random rough surface. IEEE Transactions on Antennas and Propagation 15 (1967), 668-671.
 
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[23] TORRANCE, K. E., AND SPARROW, E. M. Theory for off-specular reflection from roughened surfaces. Journal of Optical Society of America 57, 9 (1967).
 
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[24] VAN GINNEKEN, B., STAVRIDI, M., AND KOENDERINK, J. J. Diffuse and specular reflectance from rough surfaces. Applied Optics 37, 1 (1998), 130-139.
 
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[25] WAGNER, R. J. Shadowing of randomly rough surfaces. Journal of Acoustic Society of America 41 (1967), 138-147.
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CITED BY  31

Collaborative Colleagues:
Michael Ashikmin: colleagues
Simon Premože: colleagues
Peter Shirley: colleagues