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Computer-generated pen-and-ink illustration of trees
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 27th annual conference on Computer graphics and interactive techniques table of contents
Pages: 13 - 18  
Year of Publication: 2000
ISBN:1-58113-208-5
Authors
Oliver Deussen  Universitätsplatz 2, D-39106 Magdeburg, Germany
Thomas Strothotte  Faculty of Computer Science, University of Magdeburg, Germany
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
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Downloads (6 Weeks): 16,   Downloads (12 Months): 98,   Citation Count: 30
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ABSTRACT

We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree skeleton and a visual representation of the foliage using abstract drawing primitives. Depth discontinuities are used to determine what parts of the primitives are to be drawn; a hybrid pixel-based and analytical algorithm allows us to deal efficiently with the complex geometric data. Using the proposed method we are able to generate illustrations with different drawing styles and levels of abstraction. The illustrations generated are spatial coherent, enabling us to create animations of sketched environments. Applications of our results are found in architecture, animation and landscaping.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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T. Strothotte, B. Preim, A. Raab, J. Schumann, and D. R. Forsey. How to render frames and influence people. Computer Graphics Forum, 13(3):455-466, 1994.
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CITED BY  30

Collaborative Colleagues:
Oliver Deussen: colleagues
Thomas Strothotte: colleagues