| Animating fracture |
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Communications of the ACM
archive
Volume 43 , Issue 7 (July 2000)
table of contents
Pages: 68 - 75
Year of Publication: 2000
ISSN:0001-0782
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Authors
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James F. O'Brien
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Computing at the Georgia Institute of Technology and a member of the Graphics, Visualization & Usability Center
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Jessica K. Hodgins
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College of Computing and Graphics, Visualization & Usability Center at the Georgia Institute of Technology
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| Bibliometrics |
Downloads (6 Weeks): 7, Downloads (12 Months): 69, Citation Count: 1
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Anderson, T. Fracture Mechanics: Fundamentals and Applications, 2nd Ed. CRC Press, Boca Raton, Fla., 1995.
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2
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Fung, Y. A First Course in Continuum Mechanics. Prentice-Hall, Englewood Cliffs, N.J., 1969.
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3
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Fung, Y. Foundations of Solid Mechanics. Prentice-Hall, Englewood Cliffs, N.J., 1965.
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4
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Nishioka, T. Computational dynamic fracture mechanics. Int. J. Fract. 86, 2 (1997), 127-159.
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6
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Robertson, B. Antz-piration. Comput. Graph. World 21, 10 (Oct. 1998).
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Robertson, B. Building a better mouse. Comput. Graph. World 22, 12 (Dec. 1999).
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9
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Sch6berl, J. NETGEN~An advancing front 2D/3D-mesh generator based on abstract rules. Comput. Visualiz. Sci. 1 (1997), 41-52; see also www.sfb013, uni-linz.ac.at/~joachim/netgen/.
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