ACM Home Page
Please provide us with feedback. Feedback
Interacting with eye movements in virtual environments
Full text PdfPdf (817 KB)
Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems table of contents
The Hague, The Netherlands
Pages: 265 - 272  
Year of Publication: 2000
ISBN:1-58113-216-6
Authors
Vildan Tanriverdi  Department of Electrical Engineering and Computer Science, Tufts University, Medford, MA
Robert J. K. Jacob  Department of Electrical Engineering and Computer Science, Tufts University, Medford, MA
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 12,   Downloads (12 Months): 77,   Citation Count: 17
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/332040.332443
What is a DOI?

ABSTRACT

Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the advantages or disadvantages of this approach. We developed a new interaction technique for eye movement interaction in a virtual environment and compared it to more conventional 3-D pointing. We conducted an experiment to compare performance of the two interaction types and to assess their impacts on spatial memory of subjects and to explore subjects' satisfaction with the two types of interactions. We found that the eye movement-based interaction was faster than pointing, especially for distant objects. However, subjects' ability to recall spatial information was weaker in the eye condition than the pointing one. Subjects reported equal satisfaction with both types of interactions, despite the technology limitations of current eye tracking equipment.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
2
3
4
 
5
6
 
7
Glenn, F.A., and others, Eye-voice-controlled Interface, Proc. 30th Annual Meeting of the Human Factors Society, pp. 322-326, Santa Monica, Calif., 1986.
8
 
9
 
10
11
12
 
13
14
15
 
16
Shneiderman, B., Norman, K., Questionnaire for User Interface Satisfaction (QUIS), Designing the User Interface, Strategies for Effective Human-Computer Interaction, Second Edition, Addison-Wesley press (1992).
17
18
19

CITED BY  17

Collaborative Colleagues:
Vildan Tanriverdi: colleagues
Robert J. K. Jacob: colleagues