| SPARTA: Simulation of Physics on a Real-Time Architecture |
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Great Lakes Symposium on VLSI
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Proceedings of the 10th Great Lakes symposium on VLSI
table of contents
Chicago, Illinois, United States
Pages: 177 - 182
Year of Publication: 2000
ISBN:1-58113-251-4
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Authors
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Benjamin Bishop
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Department of Computer Science and Engineering, The Pennsylvania State University, University Park, PA
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Thomas P. Kelliher
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Department of Computer Science and Engineering, The Pennsylvania State University, University Park, PA
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Mary Jane Irwin
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Department of Computer Science and Engineering, The Pennsylvania State University, University Park, PA
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Downloads (6 Weeks): 4, Downloads (12 Months): 12, Citation Count: 1
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ABSTRACT
In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms and their architectural implementation (SPARTA), which is specifically tuned for real-time use. We expect performance orders of magnitude higher than general-purpose CPUs.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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