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Three-dimensional Beans—creating Web content using 3D components in a 3D authoring environment
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Source Virtual Reality Modeling Language Symposium archive
Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML) table of contents
Monterey, California, United States
Pages: 69 - 74  
Year of Publication: 2000
ISBN:1-58113-211-5
Authors
Ralf Dörner  Fraunhofer Applications Center for Computer Graphics, Varrentrappstraβe 40-42, D60486 Frankfurt / Main, Germany
Paul Grimm  Fraunhofer Applications Center for Computer Graphics, Varrentrappstraβe 40-42, D60486 Frankfurt / Main, Germany
Sponsors
SIGCOMM: ACM Special Interest Group on Data Communication
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 37,   Citation Count: 3
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ABSTRACT

This paper deals with the question how the component idea can be transferred to the authoring of 3D content for the WWW. The concept of 3D Beans and their according authoring environment is presented. In addition, an implementation of this concept using Java3D and Java Beans is described. Advantages of the concept are discussed and illustrated with an application example from the area of computer-based training. Major advantages of the 3D Beans concept are on the one hand that 3D content can be created in a virtual environment more directly and efficiently using pre-fabricated components that fit together. Especially, as the author is supported by a Bean authoring environment that itself uses information from the 3D Beans. On the other hand, a 3D authoring environment offers more degrees of freedom for authoring component-based applications./0


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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The Virtual Reality Modeling Language Specification, ISO/IEC DIS 14772-1:1997, http://www.web3d.org/Specifications
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I. Soetebier, R. D6rner, N. Braun: Seamless Integration of Databases in VR for Constructing Virtual Environments. In: Computer Graphics Forum, Vol.18 (1999) Nr.3, Elsevier Science, 1999
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M. D. Ellroy: Mass produced software components. In P. Naur, B. Randall (Eds.), Software Engineering: Report on a conference by the NATO science committee, NATO scientific affairs division, 1968
 
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Microsoft COM Description. http://www.microsoft.com/com/
 
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Java Beans Homepage http://www.sun.com/beans
 
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Quicktime VR Homepage http://www.apple.com/quicktime/
 
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Shockwave and Macromedia Director Homepage http://www.macromedia.com
 
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Java3D FAQ Homepage http://havefun.ncsa.uiuc.edu/Java3D/


Collaborative Colleagues:
Ralf Dörner: colleagues
Paul Grimm: colleagues