| Subjectivity and the relaxing of synchronization in networked virtual environments |
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Virtual Reality Software and Technology
archive
Proceedings of the ACM symposium on Virtual reality software and technology
table of contents
London, United Kingdom
Pages: 170 - 171
Year of Publication: 1999
ISBN:1-58113-141-0
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Authors
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Steve Pettifer
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The University of Manchester, Oxford Road, Manchester
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Adrian West
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The University of Manchester, Oxford Road, Manchester
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Downloads (6 Weeks): 1, Downloads (12 Months): 10, Citation Count: 7
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ABSTRACT
Lag in network technology prevents absolute synchronization of distributed Virtual Environments (VEs); our experience of them is in this sense inherently subjective. We describe how subjectivity of this kind provides a means of enabling coherent shared experience in a VE, and present an architecture based on this.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Bruce, V. and Green R.G, "Visual Perception. Physiology, Psychology and Ecology". Lawrence Erlbaum Associates. Hove and London (1990).
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Dennett, D.C. "Consciousness explained". Penguin Books (1991)
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Marsh, J. Pettifer S. and West A. "A Technique for Maintaining Continuity of Experience in Networked Virtual Environments". in Proc. 6'h UKVRSIG Conference, The University of Salford, 1999.
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Pettifer, S.R. "An Operating Environment for Large Scale Virtual Reality". Phd Thesis, The University of Manchester. 1999.
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Russel, B. "Human Knowledge, its scope and limits" Simon and Schuster. New York Press 1948.
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Snowdon D, Greenhalg C and Benford S. "What You See is Not What I See: Subjectivity in Virtual Environments" in Framework for Immersive Virtual Enviroments (FIVE'95) 1995, QMW University of London, UK
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CITED BY 7
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J. Marsh , M. Glencross , S. Pettifer , R. J. Hubbold , J. Cook , S. Daubrenet, Minimising latency and maintaining consistency in distributed virtual prototyping, Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, June 16-18, 2004, Singapore
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