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Sketching a virtual environment: modeling using line-drawing interpretation
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Source Virtual Reality Software and Technology archive
Proceedings of the ACM symposium on Virtual reality software and technology table of contents
London, United Kingdom
Pages: 155 - 161  
Year of Publication: 1999
ISBN:1-58113-141-0
Authors
Alasdair Turner  VR Centre for the Built Environment, University College London, Gower Street, London, WC1E 6BT, UK
Dave Chapman  VR Centre for the Built Environment, University College London, Gower Street, London, WC1E 6BT, UK
Alan Penn  VR Centre for the Built Environment, University College London, Gower Street, London, WC1E 6BT, UK
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 3,   Downloads (12 Months): 22,   Citation Count: 6
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ABSTRACT

Here we demonstrate the direct input to computer of a handdrawn perspective sketch to create a virtual environment. We either start with a photograph of a real environment or an existing VRML model, and then use a mouse or pen pad to sketch line drawings onto the scene. Visual clues and constraints from the existing background and line drawing, as well as heuristics for form recognition are used to build a 3D optimization problem. We use a multiple objective genetic algorithm to find a viable solution to the problem, and VRML output is generated, either for re-entry to the system or use in another system. Our software is currently available compiled for either a PC running Windows 98/NT or an SGI machine running IRIX 6.x.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Lipson, H. and Shpitalni, M. Optimization-based reconstruction of a 3D object from a single freehand line drawing. Computer-Aided Design, 28(8):651-663, 1996.
 
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Wang, W., and Grinstein, G.. A survey of 3D solid reconstruction from 2D projection line drawings. Computer Graphics Forum, 12(2):137-158, June 1993.
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Collaborative Colleagues:
Alasdair Turner: colleagues
Dave Chapman: colleagues
Alan Penn: colleagues