| A Combinatorial Problem Which Is Complete in Polynomial Space |
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Journal of the ACM (JACM)
archive
Volume 23 , Issue 4 (October 1976)
table of contents
Pages: 710 - 719
Year of Publication: 1976
ISSN:0004-5411
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Authors
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S. Even
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Department of Computer Science, Technion, Haifa, Israel
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R. E. Tarjan
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Department of Computer Science, Stanford University, Stanford, CA
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| Bibliometrics |
Downloads (6 Weeks): 10, Downloads (12 Months): 51, Citation Count: 11
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ABSTRACT
This paper considers a generalization, called the Shannon switching game on vertices, of a familiar board game called Hex. It is shown that determining who wins such a game if each player plays perfectly is very hard; in fact, if this game problem is solvable in polynomial time, then any problem solvable in polynomial space is solvable in polynomial time. This result suggests that the theory of combinational games is difficult.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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BRuNo, J, AND WEINaERO, L A construcUve graph-theoretic soluuon of the Shannon switching game IEEE Trans on Clrcutt Theory CT-17, 1 (Feb. 1970), 74-81
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CHASE, S An implemented graph algon~m for winning Shannon switching games. Tech. Rep RC-3121, IBM Thomas T Watson Research Center, Yorktown Heights, N Y, 1970
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KARP, R Reduclblhty among combinatorial problems In Complextty of Computer Computanons, R E Miller and J. W. Thatcher, Eds., Plenum Press, New York, 1972, pp. 85-104.
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TA~AN, R Depth-first search and hnear graph algorithms. SlAM J Computing 1,2 (1972), 146-160
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TARJAN, R Unpublished notes (1974)
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CITED BY 11
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John R. Gilbert , Thomas Lengauer , Robert Endre Tarjan, The pebbling problem is complete in polynomial space, Proceedings of the eleventh annual ACM symposium on Theory of computing, p.237-248, April 30-May 02, 1979, Atlanta, Georgia, United States
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Daphne Koller , Nimrod Megiddo , Bernhard von Stengel, Fast algorithms for finding randomized strategies in game trees, Proceedings of the twenty-sixth annual ACM symposium on Theory of computing, p.750-759, May 23-25, 1994, Montreal, Quebec, Canada
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