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A Combinatorial Problem Which Is Complete in Polynomial Space
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Source Journal of the ACM (JACM) archive
Volume 23 ,  Issue 4  (October 1976) table of contents
Pages: 710 - 719  
Year of Publication: 1976
ISSN:0004-5411
Authors
S. Even  Department of Computer Science, Technion, Haifa, Israel
R. E. Tarjan  Department of Computer Science, Stanford University, Stanford, CA
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 10,   Downloads (12 Months): 51,   Citation Count: 11
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ABSTRACT

This paper considers a generalization, called the Shannon switching game on vertices, of a familiar board game called Hex. It is shown that determining who wins such a game if each player plays perfectly is very hard; in fact, if this game problem is solvable in polynomial time, then any problem solvable in polynomial space is solvable in polynomial time. This result suggests that the theory of combinational games is difficult.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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BRuNo, J, AND WEINaERO, L A construcUve graph-theoretic soluuon of the Shannon switching game IEEE Trans on Clrcutt Theory CT-17, 1 (Feb. 1970), 74-81
 
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CHASE, S An implemented graph algon~m for winning Shannon switching games. Tech. Rep RC-3121, IBM Thomas T Watson Research Center, Yorktown Heights, N Y, 1970
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KARP, R Reduclblhty among combinatorial problems In Complextty of Computer Computanons, R E Miller and J. W. Thatcher, Eds., Plenum Press, New York, 1972, pp. 85-104.
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TA~AN, R Depth-first search and hnear graph algorithms. SlAM J Computing 1,2 (1972), 146-160
 
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TARJAN, R Unpublished notes (1974)

CITED BY  11