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Building virtual structures with physical blocks
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Source Symposium on User Interface Software and Technology archive
Proceedings of the 12th annual ACM symposium on User interface software and technology table of contents
Asheville, North Carolina, United States
Pages: 71 - 72  
Year of Publication: 1999
ISBN:1-58113-075-9
Authors
David Anderson  MERL-A Mitsubishi Electric Research Laboratory, Cambridge, MA
James L. Frankel  Frankel and Associates, Inc., Lexington, MA and MERL-A Mitsubishi Electric Research Laboratory, Cambridge, MA
Joe Marks  MERL-A Mitsubishi Electric Research Laboratory, Cambridge, MA
Darren Leigh  MERL-A Mitsubishi Electric Research Laboratory, Cambridge, MA
Eddie Sullivan  MERL-A Mitsubishi Electric Research Laboratory, Cambridge, MA
Jonathan Yedidia  MERL-A Mitsubishi Electric Research Laboratory, Cambridge, MA
Kathy Ryall  University of Virginia, Dept. of Computer Science, Charlottesville, VA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 4,   Downloads (12 Months): 39,   Citation Count: 8
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ABSTRACT

We describe a tangible interface for building virtual structures using physical building blocks. We demonstrate two applications of our system. In one version, the blocks are used to construct geometric models of objects and structures for a popular game, Quake II™. In another version, buildings created with our blocks are rendered in different styles, using intelligent decoration of the building model.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
R. R. Aish. Modelling arrangements, U.S. patent #4,275,449, 1981.
 
2
G. Anagnostou, D. Dewey, and A. Patera. Geometrydefining processors for engineering design and analysis. The Visual Computer, 5:304-315, 1989.
 
3
J. Frazer. An Evolutionary Architecture. Architectural Association, London, 1994. Includes accounts of several self-describing construction kits developed by Frazer's group from 1981 onwards.
 
4

CITED BY  8

Collaborative Colleagues:
David Anderson: colleagues
James L. Frankel: colleagues
Joe Marks: colleagues
Darren Leigh: colleagues
Eddie Sullivan: colleagues
Jonathan Yedidia: colleagues
Kathy Ryall: colleagues