| Use of seminar gaming to specify and validate simulation models |
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Winter Simulation Conference
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Proceedings of the 18th conference on Winter simulation
table of contents
Washington, D.C., United States
Pages: 242 - 247
Year of Publication: 1986
ISBN:0-911801-11-1
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Author
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Edward A. Davis
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Johns Hopkins University, Applied Physics Laboratory, Laurel, MD
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Downloads (6 Weeks): 4, Downloads (12 Months): 13, Citation Count: 7
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ABSTRACT
Seminar gaming can be a useful method to use in specifying and validating a simulation model. It provides an interactive forum where a real or proposed system associated with a complex problem domain can by systematically studied by a variety of expert participants. It allows the proper integration of various technical, operational, and social/political considerations into the specification of the simulation model. Due to the visibility of the gaming process and the personal involvement of expert participants, a seminar game can contribute to model validation simultaneously with its specification. The method is especially useful in establishing model credibility and acceptability from the outset of its development. This paper describes the seminar gaming process and its application in specifying a simulation model to varying level of detail. The contribution of the process to model validation is outlined.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Enos, J. C. and R. L. Van Tilburg (1979) . Software Design. In : Software Enqineerinq (R. W. Jensen, and C. C. Tonies, eds.) . Prentice-Hall, Inc., New Jersey 125-126.
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Lurcott,E. G. ( 1973). Functional Flow Diagrams and Descriptions for AEGIS - A Systems Engineering Management Tool. RCA Enqineer 19, I, 34-37.
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Schlesinger, S., et al. {1979) . Terminology for Model Credibility. Simulation 32, 3, 103-104.
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